With the recent activity within the corp and alliance towards kicking down -A-'s door I tried my hand at the logistics side of combat and I loved it. Out of all of the ships I have flown and of all the different content I have played through, flying a Logistics ship is probably the most enjoyable.
I am Gallente and Caldari specialised so the Basilisk and the Oneiros are the ships that I fly, neither happen to be the flavour of the month but are both still just as capable and solid as the Amarr and Minmatar counterparts.
A fleet op was on the timetable and I have two accounts running along, both fit with what works with the Logistics skill to 4. The fit looked like this:
[Oneiros, Armor Medic]
Damage Control II
Energized Adaptive Nano Membrane II
Energized Reactive Membrane II
800mm Reinforced Rolled Tungsten Plates I
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II
10MN Afterburner II
Large Remote Armor Repair System II
Large Remote Armor Repair System II
Large Remote Armor Repair System II
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Armor Maintenance Bot I x5
With Logistics 5 you can fit everything much neater, add another Large Remote Repper and dont have to worry out cap issues. The idea behind the above fit is to orbit a wing leader or someone similar dictating range so that your reps aer always available to the whole fleet. The Afterburner is constantly on to increase your velocity and transversal which helps you survive a bit longer if targeted by the hostile fleet.
I wont be training Logistics 5 any time soon but I had a cracker of a night trying something different. If you cant get into a Logistics ship you can always try the Cruiser with bonuses associated to remote reps to see how you like the job before putting 2 months of training into a plan!