<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-2817280722854928528</id><updated>2011-09-29T03:21:25.673+09:30</updated><category term='SISI'/><category term='alt training'/><category term='travel'/><category term='battleclinic'/><category term='SHC'/><category term='characters'/><category term='ccp'/><category term='ECM'/><category term='eve'/><category term='video'/><category term='in depth'/><category term='somethingnew'/><category term='cross training'/><category term='CSM'/><category term='blog changes'/><category term='blog banter'/><category term='logistics'/><category term='hourofeve'/><category term='character information'/><category term='evemon'/><category term='screenshots'/><category term='T3'/><title type='text'>rantuket</title><subtitle type='html'>EVE, a game about SPACESHIPS!</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://rantuket.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://rantuket.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>rantuket</name><uri>http://www.blogger.com/profile/17074881750881319864</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_8eh4DOuvlXQ/S52RZHz_vrI/AAAAAAAAAAM/aNWGyVsVe7M/S220/354580581_256.png'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>25</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-2817280722854928528.post-8827478684007139556</id><published>2010-09-22T11:11:00.000+09:30</published><updated>2010-09-22T11:11:27.096+09:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='logistics'/><category scheme='http://www.blogger.com/atom/ns#' term='somethingnew'/><title type='text'>Logistics, just for something different</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Arial; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 13px;"&gt;&lt;div&gt;With the recent activity within the corp and alliance towards kicking down -A-'s door I tried my hand at the logistics side of combat and I loved it. &amp;nbsp;Out of all of the ships I have flown and of all the different content I have played through, flying a &lt;a href="http://wiki.eveonline.com/en/wiki/Item_Database:Ships:Logistics"&gt;Logistics&lt;/a&gt; ship is probably the most enjoyable.&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;I am Gallente and Caldari specialised so the &lt;a href="http://wiki.eveonline.com/en/wiki/Basilisk"&gt;Basilisk&lt;/a&gt; and the &lt;a href="http://wiki.eveonline.com/en/wiki/Oneiros"&gt;Oneiros&lt;/a&gt; are the ships that I fly, neither happen to be the flavour of the month but are both still just as capable and solid as the Amarr and Minmatar counterparts.&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;A fleet op was on the timetable and I have two accounts running along, both fit with what works with the Logistics skill to 4. &amp;nbsp;The fit looked like this:&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;[Oneiros, Armor Medic]&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Damage Control II&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Energized Adaptive Nano Membrane II&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Energized Reactive Membrane II&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;800mm Reinforced Rolled Tungsten Plates I&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Cap Recharger II&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Cap Recharger II&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Cap Recharger II&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Cap Recharger II&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;10MN Afterburner II&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Large Remote Armor Repair System II&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Large Remote Armor Repair System II&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Large Remote Armor Repair System II&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Medium Capacitor Control Circuit I&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Medium Capacitor Control Circuit I&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Medium Armor Maintenance Bot I x5&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;With Logistics 5 you can fit everything much neater, add another Large Remote Repper and dont have to worry out cap issues. &amp;nbsp;The idea behind the above fit is to orbit a wing leader or someone similar dictating range so that your reps aer always available to the whole fleet. &amp;nbsp;The Afterburner is constantly on to increase your velocity and transversal which helps you survive a bit longer if targeted by the hostile fleet.&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;I wont be training Logistics 5 any time soon but I had a cracker of a night trying something different. &amp;nbsp;If you cant get into a Logistics ship you can always try the &lt;a href="http://wiki.eveonline.com/en/wiki/Item_Database:Ships:Cruisers"&gt;Cruiser&lt;/a&gt; with bonuses associated to remote reps to see how you like the job before putting 2 months of training into a plan!&lt;/span&gt;&lt;/div&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2817280722854928528-8827478684007139556?l=rantuket.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rantuket.blogspot.com/feeds/8827478684007139556/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rantuket.blogspot.com/2010/09/logistics-just-for-something-different.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/8827478684007139556'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/8827478684007139556'/><link rel='alternate' type='text/html' href='http://rantuket.blogspot.com/2010/09/logistics-just-for-something-different.html' title='Logistics, just for something different'/><author><name>rantuket</name><uri>http://www.blogger.com/profile/17074881750881319864</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_8eh4DOuvlXQ/S52RZHz_vrI/AAAAAAAAAAM/aNWGyVsVe7M/S220/354580581_256.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2817280722854928528.post-4264363433538223793</id><published>2010-09-10T18:05:00.000+09:30</published><updated>2010-09-10T18:05:03.114+09:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='SISI'/><category scheme='http://www.blogger.com/atom/ns#' term='eve'/><category scheme='http://www.blogger.com/atom/ns#' term='T3'/><title type='text'>Strategic Cruisers: The Proteus, buying</title><content type='html'>So here we have my shopping list:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;col style="mso-width-alt: 12105; mso-width-source: userset; width: 248pt;" width="331"&gt;&lt;/col&gt;&lt;br /&gt;&lt;tr height="17" style="height: 12.75pt;"&gt;   &lt;td height="17" style="height: 12.75pt; width: 248pt;" width="331"&gt;Proteus   Engineering - Augmented Capacitor Reservoir&lt;/td&gt;  &lt;/tr&gt;&lt;br /&gt;&lt;tr height="17" style="height: 12.75pt;"&gt;   &lt;td height="17" style="height: 12.75pt;"&gt;Proteus Engineering - Power Core   Multiplier&lt;/td&gt;  &lt;/tr&gt;&lt;br /&gt;&lt;tr height="17" style="height: 12.75pt;"&gt;   &lt;td height="17" style="height: 12.75pt;"&gt;Proteus Propulsion - Interdiction   Nullifier&lt;/td&gt;  &lt;/tr&gt;&lt;br /&gt;&lt;tr height="17" style="height: 12.75pt;"&gt;   &lt;td height="17" style="height: 12.75pt;"&gt;Proteus Propulsion - Localized Injectors&lt;/td&gt;  &lt;/tr&gt;&lt;br /&gt;&lt;tr height="17" style="height: 12.75pt;"&gt;   &lt;td height="17" style="height: 12.75pt;"&gt;Proteus Offensive - Hybrid Propulsion   Armature&lt;/td&gt;  &lt;/tr&gt;&lt;br /&gt;&lt;tr height="17" style="height: 12.75pt;"&gt;   &lt;td height="17" style="height: 12.75pt;"&gt;Proteus Offensive - Covert   Reconfiguration&lt;/td&gt;  &lt;/tr&gt;&lt;br /&gt;&lt;tr height="17" style="height: 12.75pt;"&gt;   &lt;td height="17" style="height: 12.75pt;"&gt;Proteus Electronics - Friction Extension   Processor&lt;/td&gt;  &lt;/tr&gt;&lt;br /&gt;&lt;tr height="17" style="height: 12.75pt;"&gt;   &lt;td height="17" style="height: 12.75pt;"&gt;Proteus Electronics - Dissolution   Sequencer&lt;/td&gt;  &lt;/tr&gt;&lt;br /&gt;&lt;tr height="17" style="height: 12.75pt;"&gt;   &lt;td height="17" style="height: 12.75pt;"&gt;Proteus Electronics - CPU Efficiency   Gate&lt;/td&gt;  &lt;/tr&gt;&lt;br /&gt;&lt;tr height="17" style="height: 12.75pt;"&gt;   &lt;td height="17" style="height: 12.75pt;"&gt;Proteus Defensive - Nanobot Injector&lt;/td&gt;  &lt;/tr&gt;&lt;br /&gt;&lt;tr height="17" style="height: 12.75pt;"&gt;   &lt;td height="17" style="height: 12.75pt;"&gt;Proteus Defensive - Augmented Plating&lt;/td&gt;  &lt;/tr&gt;&lt;br /&gt;&lt;tr height="17" style="height: 12.75pt;"&gt;   &lt;td height="17" style="height: 12.75pt;"&gt;Proteus&lt;br /&gt;&lt;br /&gt;There is a mixed bag in there and I have probably grabbed a few things that were not 100% needed but onwards and upwards, EVE is about fun and I dont shy away from spending a bit of ISK for fun! &amp;nbsp;$624,557,994.90 ISK later and my first T3 ship is waiting to be moved out to my 0.0 home by the friendly logistics division within &lt;a href="http://www.sporecorp.com/"&gt;SP0RE&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;I am still trying to work out the best fit for everything and might give the ship a whirl around on &lt;a href="http://wiki.eveonline.com/en/wiki/Singularity"&gt;SISI&lt;/a&gt; with a few different fittings in one of the battle areas to see how it holds up. &amp;nbsp;If there are any active Proteus pilots out there with a wealth of knowledge, care to share your PVP fit? &amp;nbsp;Does anyone else try out new ship fittings in the test server or do you go gung ho on Tranquility?&lt;/td&gt;&lt;/tr&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2817280722854928528-4264363433538223793?l=rantuket.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rantuket.blogspot.com/feeds/4264363433538223793/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rantuket.blogspot.com/2010/09/strategic-cruisers-proteus-buying.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/4264363433538223793'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/4264363433538223793'/><link rel='alternate' type='text/html' href='http://rantuket.blogspot.com/2010/09/strategic-cruisers-proteus-buying.html' title='Strategic Cruisers: The Proteus, buying'/><author><name>rantuket</name><uri>http://www.blogger.com/profile/17074881750881319864</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_8eh4DOuvlXQ/S52RZHz_vrI/AAAAAAAAAAM/aNWGyVsVe7M/S220/354580581_256.png'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2817280722854928528.post-9199619531313238365</id><published>2010-08-26T21:41:00.002+09:30</published><updated>2010-08-26T21:43:22.061+09:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='cross training'/><category scheme='http://www.blogger.com/atom/ns#' term='eve'/><category scheme='http://www.blogger.com/atom/ns#' term='character information'/><title type='text'>Strategic Cruisers: The Proteus</title><content type='html'>&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;recent change of requirements means that I have to be kitted up and ready to fly a T3 ship before the end of September! &amp;nbsp;The&lt;/span&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;a href="http://wiki.eveonline.com/en/wiki/Tengu"&gt;&lt;span style="color: blue;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Tengu&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;and the&lt;/span&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;a href="http://wiki.eveonline.com/en/wiki/Proteus"&gt;&lt;span style="color: blue;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Proteus&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;were the options but since I can fly a&lt;/span&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;a href="http://wiki.eveonline.com/en/wiki/Drake"&gt;&lt;span style="color: blue;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Drake&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;pretty well and the&lt;/span&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;a href="http://wiki.eveonline.com/en/wiki/Nighthawk"&gt;&lt;span style="color: blue;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Nighthawk&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;is very close to the Tengu so I picked the Proteus to spice things up a little from my missile heavy background.&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_8eh4DOuvlXQ/THZXnOoZYrI/AAAAAAAAAKY/4ba3E9dj0Fg/s1600/tengu+VS+proteus.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://4.bp.blogspot.com/_8eh4DOuvlXQ/THZXnOoZYrI/AAAAAAAAAKY/4ba3E9dj0Fg/s400/tengu+VS+proteus.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;The Proteus has a huge swag of options to its name, certain fits let it tank like a capital, dish out&lt;/span&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;a href="http://wiki.eveonline.com/en/wiki/Astarte"&gt;&lt;span style="color: blue;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Astarte&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;level DPS, have multiple flights of drones or be an exceptional tackler. &amp;nbsp;I have gone for a middle of the road fit with a decent armor buffer with some heavy hitting Heavy Neutron Blaster II's and around 20k Armor hit points.&lt;/span&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;So that means roughly 30 days of training to have all of the Gallente&lt;/span&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;a href="http://wiki.eveonline.com/en/wiki/Item_Database:Ship_Modifications:Subsystems"&gt;&lt;span style="color: blue;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Subsystems&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;skills to 5 and Gallente Strategic Cruiser to 4, getting the Strategic Cruiser skill to 5 seems a little bit wasted for 18 days worth of training. &amp;nbsp;So I can essentially fly this fit now:&lt;/span&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_8eh4DOuvlXQ/THX63uwwKQI/AAAAAAAAAKE/NdHK1Lpf3Jg/s1600/prot+t2.PNG" imageanchor="1"&gt;&lt;img border="0" height="282" src="http://4.bp.blogspot.com/_8eh4DOuvlXQ/THX63uwwKQI/AAAAAAAAAKE/NdHK1Lpf3Jg/s400/prot+t2.PNG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Which I am quite happy with but I need to invest some more SP into my gunnery skills, with only 3.2mil worth currently sitting in there it needs to be bumped up ASAP. &amp;nbsp;So I have got another plan setup to get my gunnery skills up to around 6mil SP which will take another 49 days, Surgical Strike 5 is a big portion of that though (14 days) so I will weigh up the 3% damage bonus when it comes around to putting it in the queue.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_8eh4DOuvlXQ/THZZcxXsEuI/AAAAAAAAAKc/ZxV5H0rct68/s1600/gunnery+training+queue.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="364" src="http://3.bp.blogspot.com/_8eh4DOuvlXQ/THZZcxXsEuI/AAAAAAAAAKc/ZxV5H0rct68/s640/gunnery+training+queue.png" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;My lovely Thanatos will have to wait a few months but I will keep my eyes out for a cheap one in the interim - if you have one you want to let go of give me a yell.&lt;/span&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;For the T3 capable pilots out there, what are you flying and how are you fitting them? &amp;nbsp;For the EFT warriors this is the fit posted above:&lt;/span&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;[Proteus, T2 DPS TANK]&lt;br /&gt;1600mm Reinforced Rolled Tungsten Plates I&lt;br /&gt;Energized Reactive Membrane II&lt;br /&gt;Energized Adaptive Nano Membrane I&lt;br /&gt;Energized Adaptive Nano Membrane II&lt;br /&gt;Magnetic Field Stabilizer II&lt;br /&gt;Magnetic Field Stabilizer II&lt;br /&gt;Magnetic Field Stabilizer II&lt;br /&gt;&lt;br /&gt;Warp Scrambler II&lt;br /&gt;Stasis Webifier II&lt;br /&gt;10MN MicroWarpdrive II&lt;br /&gt;&lt;br /&gt;Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M&lt;br /&gt;Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M&lt;br /&gt;Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M&lt;br /&gt;Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M&lt;br /&gt;Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M&lt;br /&gt;Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M&lt;br /&gt;&lt;br /&gt;Medium Trimark Armor Pump I&lt;br /&gt;Medium Trimark Armor Pump I&lt;br /&gt;Medium Trimark Armor Pump I&lt;br /&gt;&lt;br /&gt;Proteus Defensive - Augmented Plating&lt;br /&gt;Proteus Electronics - Dissolution Sequencer&lt;br /&gt;Proteus Propulsion - Localized Injectors&lt;br /&gt;Proteus Offensive - Hybrid Propulsion Armature&lt;br /&gt;Proteus Engineering - Power Core Multiplier&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Valkyrie II x5&lt;br /&gt;Warrior II x5&lt;/span&gt;      &lt;/span&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;I tossed up ECM drones but figure the more DPS the better with this ship, the web and scram could be switched out for different mods, I am still deciding if it is worth dishing out the 70mil for each mod. &amp;nbsp;Anyone who is running this able to sway me on going faction tackle?&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="tab-stops: 180.0pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2817280722854928528-9199619531313238365?l=rantuket.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rantuket.blogspot.com/feeds/9199619531313238365/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rantuket.blogspot.com/2010/08/strategic-cruisers-proteus_26.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/9199619531313238365'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/9199619531313238365'/><link rel='alternate' type='text/html' href='http://rantuket.blogspot.com/2010/08/strategic-cruisers-proteus_26.html' title='Strategic Cruisers: The Proteus'/><author><name>rantuket</name><uri>http://www.blogger.com/profile/17074881750881319864</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_8eh4DOuvlXQ/S52RZHz_vrI/AAAAAAAAAAM/aNWGyVsVe7M/S220/354580581_256.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_8eh4DOuvlXQ/THZXnOoZYrI/AAAAAAAAAKY/4ba3E9dj0Fg/s72-c/tengu+VS+proteus.png' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2817280722854928528.post-93287566339228573</id><published>2010-08-19T13:22:00.002+09:30</published><updated>2010-08-20T09:25:43.266+09:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='CSM'/><category scheme='http://www.blogger.com/atom/ns#' term='ccp'/><category scheme='http://www.blogger.com/atom/ns#' term='eve'/><title type='text'>CCP tells us about EVE and the battle against lag</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_8eh4DOuvlXQ/TGyPBhsreQI/AAAAAAAAAJY/SHpKqTfctNw/s1600/CCP_onblack.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://4.bp.blogspot.com/_8eh4DOuvlXQ/TGyPBhsreQI/AAAAAAAAAJY/SHpKqTfctNw/s320/CCP_onblack.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;Three blogs in very quick succession mark one of the pushes from the &lt;a href="http://wiki.eveonline.com/en/wiki/CSM"&gt;CSM&lt;/a&gt; for more communication from CCP about what they are doing and how they are exactly doing it. &amp;nbsp;The last CSM minutes can be &lt;a href="http://www.eveonline.com/council/transcripts/2010/CSM_CCP_Meetings_23-25_06_2010.pdf"&gt;found here&lt;/a&gt; and are a good indication of what CCP are reacting to and how they look at the items of importance raised by the players and brought forward by our representatives, &lt;a href="http://www.eveonline.com/ingameboard.asp?a=topic&amp;amp;threadID=1352338"&gt;eve-o forum&lt;/a&gt; follow up on the published minutes.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;a href="http://www.eveonline.com/devblog.asp?a=blog&amp;amp;bid=783"&gt;Fixing Lag: fostering meaningful human interaction, through testing and communication.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.eveonline.com/devblog.asp?a=blog&amp;amp;bid=778"&gt;The Long Lag&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.eveonline.com/devblog.asp?a=blog&amp;amp;bid=779"&gt;Fixing Lag: and I, for one, welcome our new automaton overlords&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;If you have had any lag issues they are worth the few minutes to read through but it boils down to; CCP are working on fixing stuff server side but it all takes time. &amp;nbsp;After the recent CSM meeting instead of just plugging away at their tasks the devs are letting us in on the jobs they all do so we are in the loop and hopefully part of the solution (SISI mass testing).&lt;br /&gt;&lt;br /&gt;SISI client changes are in the pipeline too which is very exciting, a single&amp;nbsp;executable&amp;nbsp;that copies your existing&amp;nbsp;game files then grabs the relevant updates and&amp;nbsp;lets&amp;nbsp;you log straight on. &amp;nbsp;Hopefully that will see more things being mass tested before going live which should result in less buggy code going live and better overview of game changing features which might help prevent things like the NPC goods calamity.&lt;br /&gt;&lt;br /&gt;Does the increase in communication make you feel better about the future of CSM within CCP or does the 18 month wait for anything beyond incarna/DUST integration negate any good intentions displayed from CCP?&lt;br /&gt;&lt;br /&gt;Other people talking about it:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.eve-druid.com/lets-talk-about-lag-baby/"&gt;EVE Druid&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.sobaseki.com/wordpress/2010/08/18/the-lag-monster/"&gt;Morphisat's Blog&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2817280722854928528-93287566339228573?l=rantuket.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rantuket.blogspot.com/feeds/93287566339228573/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rantuket.blogspot.com/2010/08/ccp-tells-us-about-eve-and-against-lag.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/93287566339228573'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/93287566339228573'/><link rel='alternate' type='text/html' href='http://rantuket.blogspot.com/2010/08/ccp-tells-us-about-eve-and-against-lag.html' title='CCP tells us about EVE and the battle against lag'/><author><name>rantuket</name><uri>http://www.blogger.com/profile/17074881750881319864</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_8eh4DOuvlXQ/S52RZHz_vrI/AAAAAAAAAAM/aNWGyVsVe7M/S220/354580581_256.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_8eh4DOuvlXQ/TGyPBhsreQI/AAAAAAAAAJY/SHpKqTfctNw/s72-c/CCP_onblack.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2817280722854928528.post-6522206416523972117</id><published>2010-08-05T21:45:00.005+09:30</published><updated>2010-08-10T09:27:58.012+09:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='evemon'/><category scheme='http://www.blogger.com/atom/ns#' term='alt training'/><category scheme='http://www.blogger.com/atom/ns#' term='eve'/><title type='text'>The glorious Cyno alt</title><content type='html'>On your way to training a carrier? &amp;nbsp;It is most likely that you have to think about setting up some cyno alts in the very near future then and luckily I have just the plan for you! &amp;nbsp;For the unawares out there; a Carrier (and other capital ships) can jump without gates by utilising a Cynosural Generator which can be attached to a ship or a structure attached to a Player Owned Station (POS).&lt;br /&gt;In under 5 days you can have your very own cyno alt that can fly every single T1 frigate in the game, I choose to train up all the frigate skills as you never know what is going to be available to fly when you need it. &amp;nbsp;I left cruisers off as there is always a frigate within a jump or two for sale.&lt;br /&gt;&lt;br /&gt;The training time can be further reduced by training cybernetics and putting in a few +3 implants but that cost is slightly prohibitive to save 24 hours on training for myself, but if every minute of training is worth oodles to you then it would make sense to plug them in from the start of the plan.&lt;br /&gt;&lt;br /&gt;Taking use of the skill&amp;nbsp;remappings now available will also reduce your training time, so here is the base build for your cyno alt:&lt;br /&gt;&lt;br /&gt;Total time: 4 days, 17 hours, 39 minutes, 24 seconds; Cost: 10,355,000&lt;br /&gt;&lt;br /&gt;***Remapping (active) : i15 p5 c5 w5 m9***&lt;br /&gt;Instant Recall I&lt;br /&gt;Analytical Mind I&lt;br /&gt;Learning I&lt;br /&gt;Instant Recall II&lt;br /&gt;Analytical Mind II&lt;br /&gt;Learning II&lt;br /&gt;Instant Recall III&lt;br /&gt;Analytical Mind III&lt;br /&gt;Iron Will I&lt;br /&gt;Iron Will II&lt;br /&gt;Spatial Awareness I&lt;br /&gt;Spatial Awareness II&lt;br /&gt;Electronics IV&lt;br /&gt;Electronics V&lt;br /&gt;***Remapping (active) : i5 p15 c5 w9 m5***&lt;br /&gt;Cynosural Field Theory I&lt;br /&gt;Caldari Frigate I&lt;br /&gt;Caldari Frigate II&lt;br /&gt;Caldari Frigate III&lt;br /&gt;Gallente Frigate I&lt;br /&gt;Gallente Frigate II&lt;br /&gt;Gallente Frigate III&lt;br /&gt;Minmatar Frigate I&lt;br /&gt;Minmatar Frigate II&lt;br /&gt;Minmatar Frigate III&lt;br /&gt;Amarr Frigate I&lt;br /&gt;Amarr Frigate II&lt;br /&gt;Amarr Frigate III&lt;br /&gt;&lt;br /&gt;I put in all the frigate skills, but depending on what race you start off as you will already have the frigate skill trained to level 2. &amp;nbsp;One additional thing to take into consideration is&amp;nbsp;Jump Clones, setting up the ability to have 3 jump clones will add about 5 hours onto the training time but it will allow you to blip around the galaxy much faster and help you make the most out of your alt.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2817280722854928528-6522206416523972117?l=rantuket.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rantuket.blogspot.com/feeds/6522206416523972117/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rantuket.blogspot.com/2010/08/glorious-cyno-alt.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/6522206416523972117'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/6522206416523972117'/><link rel='alternate' type='text/html' href='http://rantuket.blogspot.com/2010/08/glorious-cyno-alt.html' title='The glorious Cyno alt'/><author><name>rantuket</name><uri>http://www.blogger.com/profile/17074881750881319864</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_8eh4DOuvlXQ/S52RZHz_vrI/AAAAAAAAAAM/aNWGyVsVe7M/S220/354580581_256.png'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2817280722854928528.post-863019963908743101</id><published>2010-08-05T14:55:00.000+09:30</published><updated>2010-08-05T14:55:11.391+09:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='blog changes'/><title type='text'>Joining the CK blog roll</title><content type='html'>I feel like I just&amp;nbsp;received&amp;nbsp;an Internet medal! Joining 51 other people on the &lt;a href="http://www.crazykinux.com/"&gt;CrazyKinux&lt;/a&gt; blog pack, which is also featured on the iphone application: &lt;a href="http://capsuleer.evesuite.com/"&gt;Capsuleer&lt;/a&gt;, is pretty cool. &amp;nbsp;The blog pack started me off in the EVE community, with great sites like the&amp;nbsp;&lt;a href="http://www.rifterdrifter.com/"&gt;Rifter Drifter&lt;/a&gt; fueling the desire to add something of my own to the realm of EVE stuff.&lt;br /&gt;&lt;br /&gt;For the new comers to my blog, I have written a menial slathering of posts on general subjects with the one crown jewel so far being the ECM guide. &amp;nbsp;Part 5 is soon to be released and it will focus on the Scorpion and a recap of all the parts published so far, within a few weeks I will see it put into a refined PDF for easier reading.&lt;br /&gt;&lt;br /&gt;EVE stuff is happening more for me at the moment and just having moved alliances I hope to have a bit more of a focus on engagements, emerging fleet tactics and further&amp;nbsp;instructional guides&amp;nbsp;on ships that I fly on here.&lt;br /&gt;&lt;br /&gt;Welcome to the other members of the pack too:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://ardentdefense.wordpress.com/"&gt;Ardent Defender&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.tigerears.org/"&gt;Tiger Ears&lt;/a&gt;&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;a href="http://antiquityinspace.blogspot.com/"&gt;Cogito Ergo Yarr&lt;/a&gt;&lt;br /&gt;&lt;a href="http://toonu.wordpress.com/"&gt;TooNu&lt;/a&gt;&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.venomsbite.com/"&gt;Venoms Bite&lt;/a&gt;&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;a href="http://rantuket.blogspot.com/"&gt;me!&lt;/a&gt;&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;a href="http://eve.techgamelabs.com/"&gt;Faction Warfare Military Career Center&lt;/a&gt;&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2817280722854928528-863019963908743101?l=rantuket.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rantuket.blogspot.com/feeds/863019963908743101/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rantuket.blogspot.com/2010/08/joining-ck-blog-roll.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/863019963908743101'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/863019963908743101'/><link rel='alternate' type='text/html' href='http://rantuket.blogspot.com/2010/08/joining-ck-blog-roll.html' title='Joining the CK blog roll'/><author><name>rantuket</name><uri>http://www.blogger.com/profile/17074881750881319864</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_8eh4DOuvlXQ/S52RZHz_vrI/AAAAAAAAAAM/aNWGyVsVe7M/S220/354580581_256.png'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2817280722854928528.post-1679202360892705561</id><published>2010-08-02T13:29:00.000+09:30</published><updated>2010-08-02T13:29:42.709+09:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='blog changes'/><title type='text'>EVE bloggers checklist</title><content type='html'>After reading CK's stuff about writing a good blog I came up with a quick checklist of my own that I will start to follow for all future posts.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_8eh4DOuvlXQ/TFZBtsWi02I/AAAAAAAAAJQ/G3SG_BxSRZo/s1600/check_list.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://1.bp.blogspot.com/_8eh4DOuvlXQ/TFZBtsWi02I/AAAAAAAAAJQ/G3SG_BxSRZo/s200/check_list.jpg" width="153" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;Do you like what you’re writing today?&lt;/b&gt;&lt;br /&gt;Chances are if you dont no one else will, so if you have an article that doesnt sit well with you right now then save it as a draft and revisit it down the track.&lt;br /&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;Is the page one big block of text?&lt;/b&gt;&lt;br /&gt;If it is then you are doing it wrong, walls of text make it hard for you to grab attention and since EVE has no sound EVE players are used to being drawn towards pretty pictures or red squares.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;Does everything look right?&lt;/b&gt;&lt;br /&gt;Layout, cohesion, image sizes, text colour and fonts being used can be a harsh mistress if treated disrespectfully. &amp;nbsp;Doll the stuff up but dont dress her up like hooker looking for her first paying customer for the day - unless you are a hooker looking for your first customer...&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Does it make sense?&lt;/b&gt;&lt;br /&gt;dabbjabazai &amp;nbsp; &amp;nbsp;...exactly!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;So with these few points I hope that my next few posts should be my best yet. &amp;nbsp;For the rest of the bloggers out there what steps do you go through (if any) before pushing that publish button?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2817280722854928528-1679202360892705561?l=rantuket.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rantuket.blogspot.com/feeds/1679202360892705561/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rantuket.blogspot.com/2010/08/eve-bloggers-checklist.html#comment-form' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/1679202360892705561'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/1679202360892705561'/><link rel='alternate' type='text/html' href='http://rantuket.blogspot.com/2010/08/eve-bloggers-checklist.html' title='EVE bloggers checklist'/><author><name>rantuket</name><uri>http://www.blogger.com/profile/17074881750881319864</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_8eh4DOuvlXQ/S52RZHz_vrI/AAAAAAAAAAM/aNWGyVsVe7M/S220/354580581_256.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_8eh4DOuvlXQ/TFZBtsWi02I/AAAAAAAAAJQ/G3SG_BxSRZo/s72-c/check_list.jpg' height='72' width='72'/><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2817280722854928528.post-4616472057888390272</id><published>2010-07-26T16:03:00.000+09:30</published><updated>2010-07-26T16:03:49.570+09:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='eve'/><category scheme='http://www.blogger.com/atom/ns#' term='character information'/><title type='text'>Character development</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_8eh4DOuvlXQ/TE0lSRX4QwI/AAAAAAAAAJM/KUttU61xghA/s1600/thanatos.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://4.bp.blogspot.com/_8eh4DOuvlXQ/TE0lSRX4QwI/AAAAAAAAAJM/KUttU61xghA/s200/thanatos.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;6 million Skill Points later on from the last report and I am just around the corner from flying a &lt;a href="http://wiki.eveonline.com/en/wiki/Thanatos"&gt;Thanatos&lt;/a&gt;. &amp;nbsp;Getting into a Carrier has been one of my long term objectives but nothing that I&amp;nbsp;specifically&amp;nbsp;trained towards until only a few weeks ago.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Picking up over a million skill points recently in drone related skills I will be able to use &lt;a href="http://wiki.eveonline.com/en/wiki/Item_Database:Drones:Combat_Drones:Fighters"&gt;Fighters&lt;/a&gt; proficiently but not perfectly, training those skills to level 5 can wait until I am in a Super Carrier.&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div&gt;I am currently pumping out &lt;a href="http://wiki.eveonline.com/en/wiki/Long_Range_Targeting"&gt;Long Range Targeting&lt;/a&gt; to 5 so that I can jump into &lt;a href="http://wiki.eveonline.com/en/wiki/Item_Database:Ships:Logistics"&gt;Logistics&lt;/a&gt; ships to be a general handy fleet participant, everyone loves a healer! &amp;nbsp;It will also be great for everything else that I fly so the 9 day training time is justified. &amp;nbsp;Having Cruiser 5 for Gallente and Caldari gives me the ability to do armor and shield logistics, with the armor HAC gangs that are popular right now it will be something new to try out.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;The plan for the future is spread across 3 months, with plan one having roughly 60 days of carrier related skills to make sure I am well equipped to fly the Thanatos, field a wing of Fighters and be able to jump a reasonable distance by training up my &lt;a href="http://wiki.eveonline.com/en/wiki/Jump_Drive_Calibration"&gt;navigation&lt;/a&gt;&amp;nbsp;skills.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Plan two consists of getting into &lt;a href="http://wiki.eveonline.com/en/wiki/Item_Database:Ships:Interdictors"&gt;Interdictors&lt;/a&gt; and &lt;a href="http://wiki.eveonline.com/en/wiki/Item_Database:Ships:Heavy_Interdictors"&gt;Heavy Interdictors&lt;/a&gt;, another support role but something that is always handy for any corp roams that comes along. &amp;nbsp;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_8eh4DOuvlXQ/TE0Q2vL-B1I/AAAAAAAAAJE/pkdxqd942Ho/s1600/rantuket+30mil.bmp" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="369" src="http://3.bp.blogspot.com/_8eh4DOuvlXQ/TE0Q2vL-B1I/AAAAAAAAAJE/pkdxqd942Ho/s640/rantuket+30mil.bmp" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;So with 95 days planned I think that will be enough before I find something else that I MUST TRAIN FOR&amp;nbsp;IMMEDIATELY!&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Current EVEMon status looks a little like this:&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_8eh4DOuvlXQ/TE0Q5mOKwcI/AAAAAAAAAJI/W76dLt5vTj8/s1600/rantuket+30mil+2.bmp" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="http://3.bp.blogspot.com/_8eh4DOuvlXQ/TE0Q5mOKwcI/AAAAAAAAAJI/W76dLt5vTj8/s640/rantuket+30mil+2.bmp" width="486" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2817280722854928528-4616472057888390272?l=rantuket.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rantuket.blogspot.com/feeds/4616472057888390272/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rantuket.blogspot.com/2010/07/character-development.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/4616472057888390272'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/4616472057888390272'/><link rel='alternate' type='text/html' href='http://rantuket.blogspot.com/2010/07/character-development.html' title='Character development'/><author><name>rantuket</name><uri>http://www.blogger.com/profile/17074881750881319864</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_8eh4DOuvlXQ/S52RZHz_vrI/AAAAAAAAAAM/aNWGyVsVe7M/S220/354580581_256.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_8eh4DOuvlXQ/TE0lSRX4QwI/AAAAAAAAAJM/KUttU61xghA/s72-c/thanatos.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2817280722854928528.post-674560954743592493</id><published>2010-07-20T17:21:00.000+09:30</published><updated>2010-07-20T17:21:55.375+09:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='ECM'/><category scheme='http://www.blogger.com/atom/ns#' term='in depth'/><title type='text'>ECM in depth: Part 5 RECON SHIPS</title><content type='html'>With a long break I am back doing EVE related things, following on from the previous entries on ECM I am a short way from finishing the series off. &amp;nbsp;In part 5 the focus is on Recon Ships and while I have posted a few fits there is at least 5 or more viable fits for each and I would be interested to hear back on fits that you may have used or be using right now. &amp;nbsp;So lets get into it!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;I just finished training for Recons, what do i need to know?&lt;/b&gt;&lt;br /&gt;1. Recons are expensive loss mails, practice with their cheaper cousin (Blackbird) if your funds are limited&lt;br /&gt;2. You will be the primary target for hostile fleets&lt;br /&gt;3. Train Recon Ships to level 4 and to 5 if you have the patience, ship bonuses are king&lt;br /&gt;4. Fit for your situation, cookie cutters are out, task specific are in. Rigs are cheap, remove and interchange as needed.&lt;br /&gt;5. Based on fitting hard points and ship bonuses Rooks use missiles, Falcons use hybrids - neuts are also an option for the highs.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Skills and Skill Plans&lt;/b&gt;&lt;br /&gt;Here are the main skills you will be requiring to get yourself in the cockpit of a Caldari Recon ship:&lt;br /&gt;Caldari Cruiser 5&lt;br /&gt;Covert Ops 4&lt;br /&gt;Spaceship Command 3&lt;br /&gt;Electronics Upgrades 5&lt;br /&gt;Signature Analysis 5&lt;br /&gt;Spaceship Command 5&lt;br /&gt;Recon Ships 1 (train this puppy to at least level 4)&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-size: xx-large;"&gt;Rook&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S9qBnAsdQAI/AAAAAAAAAHw/mKfIgTt7exs/s1600/Falcon_small.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S9qBnAsdQAI/AAAAAAAAAHw/mKfIgTt7exs/s1600/Falcon_small.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Caldari Cruiser Skill Bonus:&lt;/b&gt;&lt;br /&gt;5% Bonus to Heavy and Heavy Assault Missile Launcher Rate of Fire per level&lt;br /&gt;10% Bonus to ECM Target Jammer capacitor use per level&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Recon Ships Skill Bonus:&lt;/b&gt;&lt;br /&gt;30% Bonus to ECM Target Jammer strength per level&lt;br /&gt;10% Bonus to Heavy Assault &amp;amp; Heavy Missile velocity per level&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;I have tried to remain impartial to the choice of weapons for all fittings so far but you are stuck with using the ship bonuses if you want to swat more than flys away from you. &amp;nbsp;Rooks, go with Heavy Assault Missiles (HAMS) for small gangs and gate camps and plain Jane Heavies for anything else. &amp;nbsp;Falcons, stick with hybrids to make use of the bonuses or fit neuts/smart bombs for anti-tackler/drone work.&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-size: xx-large;"&gt;&lt;b&gt;Fitting the Rook&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_8eh4DOuvlXQ/TEPy3bS99_I/AAAAAAAAAIw/CeGPAmjpvTI/s1600/Rook+-+ECM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="458" src="http://2.bp.blogspot.com/_8eh4DOuvlXQ/TEPy3bS99_I/AAAAAAAAAIw/CeGPAmjpvTI/s640/Rook+-+ECM.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;ECM Fit&lt;/b&gt;&lt;br /&gt;Just under the&amp;nbsp;maximum&amp;nbsp;possible fit for all ECM related modules. &amp;nbsp;10MN MWD and a Damage Control II fitted to keep up with the gang and to help dictate range. &amp;nbsp;Pick your own&amp;nbsp;flavor&amp;nbsp;of drones and overheat your modules as needed, but be careful not to burn anything out.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_8eh4DOuvlXQ/TEPx8E5O4eI/AAAAAAAAAIo/0-SMBC6DIEA/s1600/Rook+-+ECM-DPS.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="457" src="http://3.bp.blogspot.com/_8eh4DOuvlXQ/TEPx8E5O4eI/AAAAAAAAAIo/0-SMBC6DIEA/s640/Rook+-+ECM-DPS.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;ECM + DPS Fit&lt;/b&gt;&lt;br /&gt;This ship is made for small gang warfare, it packs a punch that is very respectable (around 490dps with lvl 5 skills, 429 with my skills). A racial jam strength of up to 13.4 with the only downside being a very limited tank, so stay aligned or keep 'em jammed! &amp;nbsp;You can drop one of the racial jammers for a Warp Disruptor if your gang needs additional point and considering you will be in disruptor range while using HAMS it wont hurt to much to fit it.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-size: xx-large;"&gt;Falcon&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S9qBnAsdQAI/AAAAAAAAAHw/mKfIgTt7exs/s1600/Falcon_small.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S9qBnAsdQAI/AAAAAAAAAHw/mKfIgTt7exs/s1600/Falcon_small.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;Caldari Cruiser Skill Bonus:&lt;/b&gt;&lt;br /&gt;5% Bonus to Medium Hybrid Damage Per Level&lt;br /&gt;10% Bonus to ECM Target Jammer capacitor use per level&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Recon Ships Skill Bonus:&lt;/b&gt;&lt;br /&gt;30% bonus to ECM Target Jammer strength per level and -96% to -100% reduced CPU need for cloaking device per level.&lt;br /&gt;&lt;br /&gt;Role Bonus: 80% reduction in liquid ozone consumption for cynosural field generation and 50% reduction in cynosural field duration. Note: can fit covert cynosural field generators&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-size: xx-large;"&gt;Fitting the Falcon&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_8eh4DOuvlXQ/TEUofThDQyI/AAAAAAAAAJA/wHxOvQpTKfs/s1600/Falcon+-+jam&amp;amp;probe.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="384" src="http://3.bp.blogspot.com/_8eh4DOuvlXQ/TEUofThDQyI/AAAAAAAAAJA/wHxOvQpTKfs/s640/Falcon+-+jam&amp;amp;probe.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;b&gt;Prober&lt;/b&gt;&lt;br /&gt;You can fit better things than just guns in your highslots! A Covert Ops cloak and a probe launcher is a great combo that any FC would be happy with. &amp;nbsp;You are a force multiplier, scout and prober in one sleek package of scariness. &amp;nbsp;Drones can either be Hobgoblins, Warriors or EC variants. &amp;nbsp;I like using Warriors as they are the fastest and immediate DPS is called for in most situations.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_8eh4DOuvlXQ/TEUm0CVDhSI/AAAAAAAAAI4/U63ll-HTT_8/s1600/Falcon+-+range.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="384" src="http://2.bp.blogspot.com/_8eh4DOuvlXQ/TEUm0CVDhSI/AAAAAAAAAI4/U63ll-HTT_8/s640/Falcon+-+range.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;Jamming&lt;/b&gt;&lt;br /&gt;This is what you should be doing with your ship! &amp;nbsp;Working with max range in mind to get the best fit possible using rigs and Signal Distortion Amplifiers. &amp;nbsp;Go with EC drones or your&amp;nbsp;favorite&amp;nbsp;flavor&amp;nbsp;of light drones. &amp;nbsp;The 3 x 250mm Railguns add some decent damage to small targets, load up with Spike and Antimatter ammo in case you cannot dictate the range.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_8eh4DOuvlXQ/TEUnLlzeQrI/AAAAAAAAAI8/tsKY6RH2ABw/s1600/Falcon+-+Tank+1%25+implant.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="384" src="http://2.bp.blogspot.com/_8eh4DOuvlXQ/TEUnLlzeQrI/AAAAAAAAAI8/tsKY6RH2ABw/s640/Falcon+-+Tank+1%25+implant.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;Tank&lt;/b&gt;&lt;br /&gt;Having invested a substantial amount in your ship and being the designated primary is a health hazard, to help you reduce the risk of a nasty loss mail fit yourself with some tank. &amp;nbsp;1600mm Tungsten plate is the key here, a Damage Control II is also on the shopping list. &amp;nbsp;The plate does increase your align time though so make sure you are keeping right on the tail of your gang if they are in small ships or you will find yourself a gate or two behind over time. &amp;nbsp;With my skills this fit requires a &lt;a href="http://wiki.eveonline.com/en/wiki/Hardwiring_-_Inherent_Implants_'Squire'_PG2"&gt;1% PowerGrid implant&lt;/a&gt;, they are cheap and cant be found at any major market hub, go to a 3% implant if need be or reduce the plate to an 800mm and upgrade the weapons from 150mm to something bigger.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The Falcon can also fit another role and that is the role of a&amp;nbsp;cynosural field generator (cyno), fitting the covert variant will allow you to open up a portal to ships that can make use of a COVERT&amp;nbsp;cynosural field generator. Black Ops, Stealth Bombers, Transport Ships, Covert Ops, T3 (with the right modules) and Recon Ships. &amp;nbsp;There have been some pretty impressive stories out there of covert fleets hot dropping mining ops and ratting carriers to wipe out everyone on grid so with the right crowd it can be something worth doing. &amp;nbsp;YouTube has a few videos covering 'covert hot drops' and 'black ops' that show how quickly a focused gang can tear down a carrier.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;So wrapping up, practice with the ships on SISI if you can or failing that option on some willing corp/alliance buddies. &amp;nbsp;You want to hone your locking/jamming tactics based on threat&amp;nbsp;assessments&amp;nbsp;to yourself then your gang, dictating and maintaining range and overheating to get the most out of your setups. &amp;nbsp;By this time you should have some very lean overview settings established, if you dont, configure a tab to show only ships that are not blue to you. &amp;nbsp;You can find overview guides &lt;a href="http://www.eve-ivy.com/wiki/index.php?title=Varius_Arcturus'_Overview_Guide"&gt;here&lt;/a&gt;,&amp;nbsp;&lt;a href="http://www.massively.com/2008/08/17/eve-evolved-setting-up-your-overview-part-1/"&gt;here&lt;/a&gt;&amp;nbsp;and &lt;a href="http://blog.hines57.com/2009/01/04/eve-overview-and-brackets-tutorial/"&gt;here&lt;/a&gt;&amp;nbsp;and pre-configured tabs &lt;a href="http://www.eveonline.com/ingameboard.asp?a=topic&amp;amp;threadID=1285028"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Enjoy flying your shiny new Recon Ship and dont forget to insure it! &amp;nbsp;The next and last part of the ECM series will be covering the Scorpion and a recap of everything to ensure all the information is still relevant.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2817280722854928528-674560954743592493?l=rantuket.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rantuket.blogspot.com/feeds/674560954743592493/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rantuket.blogspot.com/2010/07/ecm-in-depth-part-5-recon-ships.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/674560954743592493'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/674560954743592493'/><link rel='alternate' type='text/html' href='http://rantuket.blogspot.com/2010/07/ecm-in-depth-part-5-recon-ships.html' title='ECM in depth: Part 5 RECON SHIPS'/><author><name>rantuket</name><uri>http://www.blogger.com/profile/17074881750881319864</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_8eh4DOuvlXQ/S52RZHz_vrI/AAAAAAAAAAM/aNWGyVsVe7M/S220/354580581_256.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_8eh4DOuvlXQ/S9qBnAsdQAI/AAAAAAAAAHw/mKfIgTt7exs/s72-c/Falcon_small.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2817280722854928528.post-6608225722195113668</id><published>2010-06-30T11:10:00.000+09:30</published><updated>2010-06-30T11:10:00.233+09:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='eve'/><title type='text'>Hiatus - back now</title><content type='html'>Howdy everyone!&lt;br /&gt;&lt;br /&gt;Sorry for such a long break in posting but I had a new member of the family come along not too long ago and all my grand plans were laid to waste. &amp;nbsp;I still have the drafts of my ECM guide in the works and the series will be finished very soon.&lt;br /&gt;&lt;br /&gt;If you have not had a look at them here are the links: &lt;a href="http://rantuket.blogspot.com/2010/04/ecm-in-depth-part-1-introduction.html"&gt;Part 1&lt;/a&gt; - &lt;a href="http://rantuket.blogspot.com/2010/04/ecm-in-depth-part-2-starting-out.html"&gt;Part 2&lt;/a&gt; - &lt;a href="http://rantuket.blogspot.com/2010/04/ecm-in-depth-part-3-blackbird.html"&gt;Part 3&lt;/a&gt;&amp;nbsp;- &lt;a href="http://rantuket.blogspot.com/2010/04/ecm-in-depth-part-4-kitsune-and.html"&gt;Part 4&lt;/a&gt; - Part 5: Coming soon!&lt;br /&gt;&lt;br /&gt;Just read Mynxee's writeup on the recent CSM summit, &lt;a href="http://lifeinlowsec.blogspot.com/2010/06/csm-june-2010-summit-retrospective.html"&gt;you can find it here&lt;/a&gt;, it is always good to read about what is happening to make the game better.&lt;br /&gt;&lt;br /&gt;Expect the next ECM article by the end of the week and regular posting will commence from there.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2817280722854928528-6608225722195113668?l=rantuket.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rantuket.blogspot.com/feeds/6608225722195113668/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rantuket.blogspot.com/2010/06/hiatus-back-now.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/6608225722195113668'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/6608225722195113668'/><link rel='alternate' type='text/html' href='http://rantuket.blogspot.com/2010/06/hiatus-back-now.html' title='Hiatus - back now'/><author><name>rantuket</name><uri>http://www.blogger.com/profile/17074881750881319864</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_8eh4DOuvlXQ/S52RZHz_vrI/AAAAAAAAAAM/aNWGyVsVe7M/S220/354580581_256.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2817280722854928528.post-8514895684213209522</id><published>2010-05-18T15:30:00.000+09:30</published><updated>2010-05-18T15:30:25.883+09:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='ccp'/><category scheme='http://www.blogger.com/atom/ns#' term='eve'/><title type='text'>What butterfly?</title><content type='html'>&lt;div&gt;&lt;a href="http://www.youtube.com/watch?v=08hmqyejCYU"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;This video&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; explains in 2 minutes and 39 seconds why I play EVE. &amp;nbsp;A wicked clip that while done close to a year ago still remains relevant now, I believe it was done with an inhouse recording tool CCP made for promotional materials. &amp;nbsp;The HUD on the ships is a whole load of shit but it does blip into the actual gameplay windows which is a nice change from the CGI heavy stuff that gets pimped out but does nothing to show what the game is really like.&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;Was just thinking how funny it would be if CCP released a video from the recent lag fest that was the H-W fight, jump through, wait, wait, wait..... &amp;nbsp;oh new clone. &amp;nbsp;Regardless of the things that annoy us all the video still rocks my socks.&lt;br /&gt;&lt;br /&gt;&lt;object height="385" width="640"&gt;&lt;param name="movie" value="http://www.youtube.com/v/08hmqyejCYU&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/08hmqyejCYU&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2817280722854928528-8514895684213209522?l=rantuket.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rantuket.blogspot.com/feeds/8514895684213209522/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rantuket.blogspot.com/2010/05/what-butterfly.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/8514895684213209522'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/8514895684213209522'/><link rel='alternate' type='text/html' href='http://rantuket.blogspot.com/2010/05/what-butterfly.html' title='What butterfly?'/><author><name>rantuket</name><uri>http://www.blogger.com/profile/17074881750881319864</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_8eh4DOuvlXQ/S52RZHz_vrI/AAAAAAAAAAM/aNWGyVsVe7M/S220/354580581_256.png'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2817280722854928528.post-7530138723826273639</id><published>2010-05-07T12:19:00.000+09:30</published><updated>2010-05-07T12:19:04.668+09:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='eve'/><category scheme='http://www.blogger.com/atom/ns#' term='hourofeve'/><title type='text'>I have an hour to play EVE</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S-N-VzYapRI/AAAAAAAAAIE/EQWuUYttIbM/s1600/tick-tock+(1).jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="197" src="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S-N-VzYapRI/AAAAAAAAAIE/EQWuUYttIbM/s200/tick-tock+(1).jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;Given one hour of log on time a day how much could you accomplish?  Would you be able to PVP, trade, mine, build or even be a part of a corporation? &lt;br /&gt;&lt;br /&gt;Recently I have found my free time waning and getting a decent chunk of time locked away is almost an impossible task, being in the Australian time zone I am also lucky enough to have a prime time hour pulled out from under me (2030 to 2130) and the associated wind down and wind up also chews another 30 minutes.  So on either side of the scheduled downtime I try to get as much done as possible, but how much can you really do with an hour in EVE?&lt;br /&gt;&lt;br /&gt;HEAPS! But most of it is not fun and I don't want to roam around solo all the time, EVE is an MMO not an FPS.  I usually end up joining a gate camp or doing some anomalies but recently those gate camps have been very quiet and shooting rats all the time without needing the sec status boost is very stagnant.  Alliance CTA's are out as are anything that involves more than 15 minutes travel chews into my hour play time too much.&lt;br /&gt;&lt;br /&gt;I have had grand plans of taking on wormholes, installing jump clones in pirate infested space for quick engagements and flying through 0.0 choke points in the hope of fights but they all seems to be empty when I arrive.  My corp is always a great source of entertainment and everyone is always willing to try something new but gathering a fleet and setting off in under 20 minutes is a miracle in the making.&lt;br /&gt;&lt;br /&gt;So to the time conscience or time restricted EVE players out there, what do you do with an hour in EVE?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2817280722854928528-7530138723826273639?l=rantuket.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rantuket.blogspot.com/feeds/7530138723826273639/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rantuket.blogspot.com/2010/05/i-have-hour-to-play-eve.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/7530138723826273639'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/7530138723826273639'/><link rel='alternate' type='text/html' href='http://rantuket.blogspot.com/2010/05/i-have-hour-to-play-eve.html' title='I have an hour to play EVE'/><author><name>rantuket</name><uri>http://www.blogger.com/profile/17074881750881319864</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_8eh4DOuvlXQ/S52RZHz_vrI/AAAAAAAAAAM/aNWGyVsVe7M/S220/354580581_256.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_8eh4DOuvlXQ/S-N-VzYapRI/AAAAAAAAAIE/EQWuUYttIbM/s72-c/tick-tock+(1).jpg' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2817280722854928528.post-2259258542182947037</id><published>2010-04-28T17:50:00.001+09:30</published><updated>2010-04-30T14:37:36.569+09:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='blog changes'/><title type='text'>New comment system</title><content type='html'>Looking to the future for my blog I have installed the Intense Debate commenting plugin as it seems to be the comment system of choice for many other EVE bloggers out there. &amp;nbsp;The change was spurred on by someone having issues with leaving a comment on the blogger integrated system, the comments must flow!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://intensedebate.com/?badge=small_grey&amp;amp;user=rantuket" title="Go to IntenseDebate"&gt;&lt;img alt="Go to IntenseDebate" src="http://s.intensedebate.com/images/intensedebate-badge-small_grey.png?=3" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;There are several benefits over the standard blogger commenting system as it lets users log in with a wider variety of accounts, twitter included and also allows readers to keep track of comments so it is easier for them to come back to articles of interest and that helps build a community rapport.&lt;br /&gt;&lt;br /&gt;I will go through my previous blog posts and restrospectivly enable intensedebate on all the pages, that should keep most of the comments on the site hopefully...&lt;br /&gt;&lt;br /&gt;UPDATE: Seems like my old template would not play nicely with intensedebate and broke a few other things, taking it off for a few days while I sort out a permanent fix.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2817280722854928528-2259258542182947037?l=rantuket.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rantuket.blogspot.com/feeds/2259258542182947037/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rantuket.blogspot.com/2010/04/new-comment-system.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/2259258542182947037'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/2259258542182947037'/><link rel='alternate' type='text/html' href='http://rantuket.blogspot.com/2010/04/new-comment-system.html' title='New comment system'/><author><name>rantuket</name><uri>http://www.blogger.com/profile/17074881750881319864</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_8eh4DOuvlXQ/S52RZHz_vrI/AAAAAAAAAAM/aNWGyVsVe7M/S220/354580581_256.png'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2817280722854928528.post-8676681390847321004</id><published>2010-04-23T17:48:00.003+09:30</published><updated>2010-04-30T14:56:56.831+09:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='eve'/><category scheme='http://www.blogger.com/atom/ns#' term='ECM'/><category scheme='http://www.blogger.com/atom/ns#' term='in depth'/><title type='text'>ECM in depth: Part 4 Kitsune and practical piloting</title><content type='html'>We are over half way there! &amp;nbsp;&lt;a href="http://rantuket.blogspot.com/2010/04/ecm-in-depth-part-1-introduction.html"&gt;Part 1&lt;/a&gt; - &lt;a href="http://rantuket.blogspot.com/2010/04/ecm-in-depth-part-2-starting-out.html"&gt;Part 2&lt;/a&gt; - &lt;a href="http://rantuket.blogspot.com/2010/04/ecm-in-depth-part-3-blackbird.html"&gt;Part 3&lt;/a&gt; have all been tweaked, reformatted, modified and updated to include extra details, slight corrections and more ECM loving so have a look back to see if you have missed anything.&lt;br /&gt;&lt;br /&gt;Things on the to-do list today are the Kitsune, Thermodynamics and the Overview and without any further ado here it is!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;I just finished training for the Kitsune, what do i need to know?&lt;/b&gt;&lt;br /&gt;1. The average sell price is just under the 20mil mark&lt;br /&gt;2. They are fragile&lt;br /&gt;3. Max ECM strength mods are a must&lt;br /&gt;4. Make sure you train Electronic Attack Frigates to at least level 4.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Kitsune skill bonuses:&lt;/b&gt;&lt;br /&gt;Caldari Frigate Skill Bonus: 20% bonus to ECM target jammer strength and 10% reduction in ECM target jammers' capacitor need per level&lt;br /&gt;&lt;br /&gt;Electronic Attack Ships Skill Bonus: 10% bonus to ECM target jammer optimal range and 5% bonus to capacitor capacity per level&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;&lt;b&gt;Skills and Skill Plans&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;I would recommend getting behind the controls of a Blackbird before skilling up to the Kitsune as they are&amp;nbsp;comparatively&amp;nbsp;much more expensive and being a T2 variant offers almost no payout compared to their actual costs. &amp;nbsp;Insurance payouts are due to be changing to be more in line with actual hull costs, rather than some mumbo-jumbo-brown-magic figure created by CCP.&lt;br /&gt;&lt;br /&gt;You will want these skills trained to the corresponding levels to enable you to fit the Kitsune in the best way possible for ECM. &amp;nbsp;For the other modules such as the MicroWarpdrive, Armor plates and Damage Control you will want Hull Upgrades to level 4 and High Speed Maneuvering to 3 in order to fit them.&lt;br /&gt;&lt;br /&gt;Long Range Targeting 4&lt;br /&gt;Electronic Warfare 4&lt;br /&gt;Jury Rigging 3&lt;br /&gt;Electronic Superiority Rigging 1&lt;br /&gt;Caldari Frigate 5&lt;br /&gt;Electronics Upgrades 5&lt;br /&gt;Electronic Attack Ships 4&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;&lt;b&gt;Fitting the Kitsune&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;Being a frigate hull the Kitsune is subjected to the lower end of the scale when it comes to the number of available low/mid/high slots so the amount of customisation for general use fits are quite small. &amp;nbsp;For your sampling I have two fits;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;a href="http://4.bp.blogspot.com/_8eh4DOuvlXQ/S9EdJUEpnyI/AAAAAAAAAHI/kmUR7Sp8Ui4/s1600/Kitsune+-+speed+and+tank.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="270" src="http://4.bp.blogspot.com/_8eh4DOuvlXQ/S9EdJUEpnyI/AAAAAAAAAHI/kmUR7Sp8Ui4/s400/Kitsune+-+speed+and+tank.jpg" width="400" /&gt;&lt;/a&gt;[Kitsune, speed and tank]&lt;br /&gt;200mm Reinforced Rolled Tungsten Plates I&lt;br /&gt;Damage Control II&lt;br /&gt;&lt;br /&gt;ECM - Spatial Destabilizer II&lt;br /&gt;ECM - Phase Inverter II&lt;br /&gt;ECM - Ion Field Projector II&lt;br /&gt;ECM - White Noise Generator II&lt;br /&gt;1MN MicroWarpdrive II&lt;br /&gt;&lt;br /&gt;Small Particle Dispersion Augmentor I&lt;br /&gt;Small Particle Dispersion Augmentor I&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Once again you will notice that the High slots have been left empty, this time it was done simply because there was no more power grid to use. &amp;nbsp;Higher&amp;nbsp;survivability&amp;nbsp;is the objective of this fit and with 3,606 EHP with my skills that is very respectable. &amp;nbsp;The MWD to dictate the range, since the base locking range is a limitation with this ship rather than the modules effective range. &amp;nbsp;Be careful with the MWD though as it makes you as it makes your sleek body balloon out to epic proportions.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_8eh4DOuvlXQ/S9Ecg_f_RAI/AAAAAAAAAHE/iwCJmzPP_N4/s1600/Kitsune%20-%20max%20range.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="270" src="http://4.bp.blogspot.com/_8eh4DOuvlXQ/S9Ecg_f_RAI/AAAAAAAAAHE/iwCJmzPP_N4/s400/Kitsune%20-%20max%20range.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;[Kitsune, max range]&lt;br /&gt;Signal Distortion Amplifier II&lt;br /&gt;Signal Distortion Amplifier II&lt;br /&gt;&lt;br /&gt;ECM - Spatial Destabilizer II&lt;br /&gt;ECM - Phase Inverter II&lt;br /&gt;ECM - Ion Field Projector II&lt;br /&gt;ECM - White Noise Generator II&lt;br /&gt;Sensor Booster II, Targeting Range&lt;br /&gt;&lt;br /&gt;Small Particle Dispersion Augmentor I&lt;br /&gt;Small Particle Dispersion Augmentor I&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;80km targeting range with your optimal being at that range also. &amp;nbsp;To use this fit correctly; blip in, jam what you can and stay aligned to something close by to reduce the downtime between being safe and being on the field. &amp;nbsp;See Part 2 for a short list of pointers on how to operate as an effective ECM pilot.&lt;br /&gt;&lt;br /&gt;I have had some feedback from Manasi from &lt;a href="http://manasi.eveplayer.net/2010/04/t1-meta-4-vs-t2/"&gt;A Mule in EVE&lt;/a&gt; about using Meta 4 modules over T2, he has some good points and the figures do show that the Meta 4 versions of ECM jammers are in fact a better choice if you are short on CPU or your cap is highly unstable. &amp;nbsp;The downside Meta 4 though is often the cost and availability, Meta 4 items normally run for double the price of T2 while being hard to find outside of trade hubs. &amp;nbsp;In the fits shown there is not much of an issue with cap stability or CPU so use your own&amp;nbsp;discretion&amp;nbsp;as to how you spend your ISK.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;Thermodynamics&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;From the &lt;a href="http://wiki.eveonline.com/en/wiki/Thermodynamics"&gt;EVE WIKI&lt;/a&gt;:&lt;i&gt; "Allows you to deliberately overheat a ship's modules in order to push them beyond their intended limit".&lt;/i&gt; &amp;nbsp;Thermodynamics otherwise known as overheating lets you get that little bit extra out your gear for a stronger ECM cycle, faster missile reload time or a quicker cycle of your energy neutralizers. &amp;nbsp;To be able to take advantage of this you need to have the following skills trained up:&lt;br /&gt;&lt;br /&gt;Engineering V&lt;br /&gt;Energy Management III&lt;br /&gt;Science IV&lt;br /&gt;&lt;br /&gt;The Thermodynamics skill is about 4.5mil so it is not overly cheap but the benefits are worth the cost as it can be used on pretty much every single active module, passive modules cannot be overheated but can suffer heat damage. &amp;nbsp;Each module has&amp;nbsp;hit points&amp;nbsp;much the same as your ship does, overheating modules chews through those&amp;nbsp;hit points&amp;nbsp;quickly and once you are out the module&amp;nbsp;effectively&amp;nbsp;dies. &amp;nbsp;Using nanite repair paste or the repair facility in a station can patch your modules up.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S9FOpUfwspI/AAAAAAAAAHU/P2CSbe6PdHs/s1600/overheating.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="170" src="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S9FOpUfwspI/AAAAAAAAAHU/P2CSbe6PdHs/s400/overheating.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;Starting with the top, you can overheat a module by clicking on the small green section, you can also activate/deactivate overheating by right-clicking on the module. &amp;nbsp;If you have a whole rack that you need to overheat then use one of the buttons to do so, but beware that this will burn out your modules very quickly. &amp;nbsp;The red portion of the outer circle displays how much damage has been done to a specific module.&lt;br /&gt;&lt;br /&gt;Carrying on from the Meta 4 note I made in the fittings there is also an additional bonus with using it, the heat damage is significantly reduced when comparing to T2 modules. &amp;nbsp;So this means you can overheat more modules or entire racks for longer than you could with a sole T2 fitting.&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;&lt;b&gt;The overview&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;It can be an unforgiving mistress capable of causing you horrible distress, but luckily I have found someone who has created a&amp;nbsp;terrific&amp;nbsp;set of tab and brackets profiles for you! &amp;nbsp;Brother Benthor over at the EVE-O forums has a great post listing the details of his overview settings and a download location for them, &lt;a href="http://www.eveonline.com/ingameboard.asp?a=topic&amp;amp;threadID=1285028"&gt;click here for the thread and download details&lt;/a&gt;. &amp;nbsp;Further details about the overview can be found on the &lt;a href="http://wiki.eveonline.com/en/wiki/Overview_scanner"&gt;EVE WIKI&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;That wraps up Part 4 of the ECM guide, the next part will be looking at the Rook and Falcon Recon ships.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2817280722854928528-8676681390847321004?l=rantuket.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rantuket.blogspot.com/feeds/8676681390847321004/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rantuket.blogspot.com/2010/04/ecm-in-depth-part-4-kitsune-and.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/8676681390847321004'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/8676681390847321004'/><link rel='alternate' type='text/html' href='http://rantuket.blogspot.com/2010/04/ecm-in-depth-part-4-kitsune-and.html' title='ECM in depth: Part 4 Kitsune and practical piloting'/><author><name>rantuket</name><uri>http://www.blogger.com/profile/17074881750881319864</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_8eh4DOuvlXQ/S52RZHz_vrI/AAAAAAAAAAM/aNWGyVsVe7M/S220/354580581_256.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_8eh4DOuvlXQ/S9EdJUEpnyI/AAAAAAAAAHI/kmUR7Sp8Ui4/s72-c/Kitsune+-+speed+and+tank.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2817280722854928528.post-3327205025310005544</id><published>2010-04-20T12:14:00.005+09:30</published><updated>2010-04-23T08:47:32.633+09:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='blog banter'/><title type='text'>Blog Banter SE: I wish my wife played EVE</title><content type='html'>Todays banter comes from &lt;a href="http://www.crazykinux.com/"&gt;CK&lt;/a&gt; himself:&lt;br /&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;br /&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: magenta;"&gt;What could CCP Games do to attract and maintain a higher percentage of women to the game. Will Incarna do the trick? Can anything else be done in the mean time? Can we the players do our part to share the game we love with our counterparts, with our sisters or daughters, with the Ladies in our lives? What could be added to the game to make it more attractive to them? Should anything be changed? Is the game at fault, or its player base to blame?&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;I wish my wife played EVE&lt;br /&gt;&lt;br /&gt;Recently I read something about helping people jump to conclusions, this one example involved pretending to be a time traveler to garner the love from the girl of your dreams, but since this method cannot be used enmasse we must look at our other options.&lt;br /&gt;&lt;br /&gt;Marketing, where does CCP spend their marketing dollars? I have no idea but it seems like most of it goes towards advertising on banners for various websites.  Which websites?  Male orientated ones!  Go wack a 30 second advertisment during a girly talk show, tell them they can be the CEO of a galactic empire from their home or a mogul that controls the EVE economy and if that fails tell them about the pretty ships.&lt;br /&gt;&lt;br /&gt;Give them something to be excited about, because lets face it EVE can get boring and then without warning be interjected with moments of face melting awesomeness.  Like the butterfly effect video, highlight the awesomeness without the dodgy 'evil' Russian overlords.&lt;br /&gt;&lt;br /&gt;What can CCP do directly?  Hire &lt;a href="http://twitter.com/adriannecurry"&gt;Adrianne Curry&lt;/a&gt;&amp;nbsp;and several other nerdy hot chicks to promote EVE.  In Australia almost no one has heard of EVE let alone thought about trying it out.  Of the people I have attempted to bring to EVE the learning curve aggrivates them to no end and the time requirments to actually learn just what is required to properly fit and fly a ship seems to instantly turn on the 'boring' switch in their brain.&lt;br /&gt;&lt;br /&gt;If you have not seen the theme I am running with here, it is almost about taking the interesting bits to the market place then following up with an exciting community that is spurred on by CCP.  To start with CCP can do the following for the existing community to get them excited enough to bring other people into the game:&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;More DEV blogs and more response, when they release a devblog organise an interview on one of the many podcasts out there or release one of their own.&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Get better forums, if you cant create a decent set of forums whats the chance of your game being any good?&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Scream out your initiatives, CSM?  FFS a member has to use their own webspace to publish the minutes in PDF form. &amp;nbsp;Give these people some more loving and spend as much money as you do on their flights back and forth towards support infrastructure within the community.&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Get the Chronicles out there, CCP you started with a single podcast for them then let it die in the ass - something like that is very cool but the uptake might be slow at first so dont just stop after one.  Most people give no thought to the back story and universe events because it is something that can be easily ignored.  Make it fun and entertaining and something easy to find - give everyone a bookmark to the chronicles on the IGB!  Let the jukebox play the audio version of the chronicles.&lt;/li&gt;&lt;/ul&gt;I could go on for pages but what is the core of the problem is the interest that is created when seeing EVE, show someone one of your trailers and they will install the game.  Get them logged in and once they log off I doubt you will see them again.  Deliver on the promises of fun and adventure and the masses will come.&lt;br /&gt;&lt;br /&gt;The good news is that my wife can change the skills for me in game now and I think with a bit of fun teamspeak banter she might have a laugh or two and miss the boring bits as she finds something she enjoys doing.&lt;br /&gt;&lt;br /&gt;So getting back to the questions presented by CK, who is to blame? &amp;nbsp;Can you really blame a player for the game they are involved in? &amp;nbsp;Nope, you can ask them to contribute to and build a community but the&amp;nbsp;responsibility&amp;nbsp;must be solely placed and&amp;nbsp;balanced&amp;nbsp;precariously on CCP's head.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;You can find other banters at:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.arukemos.com/blog/2010/4/19/special-blog-banter-i-like-girls.html"&gt;Arukemos&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.starfleetcomms.com/content/space_boobies_are_bad_mkay"&gt;Starfleet&lt;/a&gt;&lt;br /&gt;&lt;a href="http://podlogs.com/ztikara/2010/04/19/eve-blog-banter-the-girls-who-fly-spaceships/"&gt;Ghost Report&lt;/a&gt;&lt;br /&gt;&lt;a href="http://eve-trial-by-fire.blogspot.com/2010/04/is-eve-mans-world-eve-blog-banter.html"&gt;Astral's&lt;/a&gt;&lt;br /&gt;&lt;a href="http://cataclysmicvariable.blogspot.com/2010/04/welcome-to-sixteenth-installment-of-eve.html"&gt;Cataclysmic Variable&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.crazykinux.com/2010/04/for-ladies-of-new-eden-and-ones-to-come.html"&gt;And a full list from CK's site.&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2817280722854928528-3327205025310005544?l=rantuket.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rantuket.blogspot.com/feeds/3327205025310005544/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rantuket.blogspot.com/2010/04/blog-banter-se-i-wish-my-wife-played.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/3327205025310005544'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/3327205025310005544'/><link rel='alternate' type='text/html' href='http://rantuket.blogspot.com/2010/04/blog-banter-se-i-wish-my-wife-played.html' title='Blog Banter SE: I wish my wife played EVE'/><author><name>rantuket</name><uri>http://www.blogger.com/profile/17074881750881319864</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_8eh4DOuvlXQ/S52RZHz_vrI/AAAAAAAAAAM/aNWGyVsVe7M/S220/354580581_256.png'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2817280722854928528.post-431694032401029919</id><published>2010-04-15T11:16:00.003+09:30</published><updated>2010-04-15T13:27:11.872+09:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='eve'/><category scheme='http://www.blogger.com/atom/ns#' term='SHC'/><category scheme='http://www.blogger.com/atom/ns#' term='ECM'/><title type='text'>ECM - not quite so in depth!</title><content type='html'>Over at the &lt;a href="http://www.rifterdrifter.com/"&gt;Rifter Drifter&lt;/a&gt; &lt;a href="http://twitter.com/wensley"&gt;Wensley&lt;/a&gt; posted about an &lt;a href="http://www.scrapheap-challenge.com/viewtopic.php?p=1187660#1187660"&gt;ECM 101 guide&lt;/a&gt; found over at the &lt;a href="http://www.scrapheap-challenge.com/"&gt;SCH forums&lt;/a&gt;, there is some great info that is very easily absorbed and displayed with a touch of class and a dash of humor.&lt;br /&gt;&lt;br /&gt;Asday is the forum member who put it together. &amp;nbsp;&lt;a href="http://rantuket.blogspot.com/2010/04/ecm-not-quite-so-in-depth.html"&gt;Image after the jump&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;click to enlarge&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://imagebin.ca/img/2G8IjKu.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="http://imagebin.ca/img/2G8IjKu.jpg" width="105" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;click to enlarge&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2817280722854928528-431694032401029919?l=rantuket.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rantuket.blogspot.com/feeds/431694032401029919/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rantuket.blogspot.com/2010/04/ecm-not-quite-so-in-depth.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/431694032401029919'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/431694032401029919'/><link rel='alternate' type='text/html' href='http://rantuket.blogspot.com/2010/04/ecm-not-quite-so-in-depth.html' title='ECM - not quite so in depth!'/><author><name>rantuket</name><uri>http://www.blogger.com/profile/17074881750881319864</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_8eh4DOuvlXQ/S52RZHz_vrI/AAAAAAAAAAM/aNWGyVsVe7M/S220/354580581_256.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2817280722854928528.post-7005905828694576978</id><published>2010-04-13T13:22:00.018+09:30</published><updated>2010-04-23T15:53:42.776+09:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='ECM'/><category scheme='http://www.blogger.com/atom/ns#' term='in depth'/><title type='text'>ECM in depth: Part 3 The Blackbird</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Venturing on from &lt;/span&gt;&lt;a href="http://rantuket.blogspot.com/2010/04/ecm-in-depth-part-2-starting-out.html"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Part 2&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; we are getting into the Blackbird this time around, as a recap did you identify all the ECM modules correctly?&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_8eh4DOuvlXQ/S8Pq3X-ua3I/AAAAAAAAAGc/tDsfDKWzbXA/s1600/ECM+modules.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="140" src="http://1.bp.blogspot.com/_8eh4DOuvlXQ/S8Pq3X-ua3I/AAAAAAAAAGc/tDsfDKWzbXA/s640/ECM+modules.png" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;Being able to associate the modules to the targeted ship types should be something that you do instantly and without reference, an easy way to identify the correct module to ship is the racial background - the colours should match - with that lets get cracking!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;I just moved away from the Griffin what is different?&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;1. You are bigger, three times as big actually - so people can now target you faster and hit you for more damage&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;2. Targeting will be slower, when targeting a cruiser for example it take 2 seconds longer&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;3. You have a fat ass and it takes double the time to turn around&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;4. A full tech 2 fit with rigs costs roughly 12mil compared to 5mil for the Griffin&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;5. Extra slots to fill, 2 medium and 1 low.&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;6. Your ranges will have changed by roughly 30km (depending on skills).&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;7. The small Griffin drone bay gets removed entirely when moving over to the Blackbird&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S8K_hhczpTI/AAAAAAAAAFc/RAlP8u8t9qE/s1600/Blackbird.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;img border="0" height="320" src="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S8K_hhczpTI/AAAAAAAAAFc/RAlP8u8t9qE/s320/Blackbird.jpg" width="320" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;The mightier Blackbird!&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Caldari Cruiser Skill Bonus:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;15% bonus to ECM Target Jammer strength per level&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;10% bonus to ECM Target Jammer optimal range and falloff per level.&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;Skills and Skill Plans&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;With the above stats you can see that the ship bonuses are quite large so getting Caldari Cruiser to level 4 should be higher on your priority list than any other ECM skill at this stage, you should also apply this rule to all other future ships as the Spaceship Command skill always has the best bonuses (apart from drone interfacing).&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;If you&amp;nbsp;absolutely&amp;nbsp;MUST be seen to be flying the Blackbird then the&amp;nbsp;minimum&amp;nbsp;requirements for getting into it are:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Caldari Cruiser 2&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Spaceship Command 3&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Caldari Frigate 4&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Spaceship Command 1&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;A relatively new feature to EVE are Certificates, the only time I use them is when I get the notifications from my character sheet, but they do have their merits as it lets you easily see related skills to your profession. &amp;nbsp;EVE&amp;nbsp;recommends&amp;nbsp;the following certificate levels to pilot a Blackbird:&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Active Shield Tanking @ Basic Level&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Core Competency @ Basic Level&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Cruiser Launcher Control @ Basic Level&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;ECM Operator @ Basic Level&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;EVEMon will assist you here as they have a very good section for planning for certificates, by now you should be to the 'basic' level so after you have Caldari Cruiser planned to level 4 add in the additional skills for ECM Operator Standard - basic will just not cut it for the Blackbird!&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S8K0jubQdHI/AAAAAAAAAFU/9IXlMN0LVaA/s1600/ECM+guide+certificates+1.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;img border="0" height="308" src="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S8K0jubQdHI/AAAAAAAAAFU/9IXlMN0LVaA/s400/ECM+guide+certificates+1.png" width="400" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;EVEMon certificate planner&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;I would not stick with the certificate method for training the rest of your skills however as they often expect you to get everything to level 5 which is just not practical for most of us, diminishing returns and all that guff. &amp;nbsp;Taken directly from the EVE wiki: &lt;/span&gt;&lt;i&gt;&lt;a href="http://wiki.eveonline.com/en/wiki/Certificates"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;'Certificates are only recommendations and serve as some useful guideline to the skills you may require to do a specific task or fly a specific ship. They do not prevent you from flying or doing a profession without having all the prerequisite certificates for it.&lt;/span&gt;&lt;/a&gt;&lt;/i&gt;&lt;a href="http://wiki.eveonline.com/en/wiki/Certificates"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;'&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; &amp;nbsp;There are many other skills that also need to be trained up at the cruiser level so you will probably need a good 2 or more weeks to start fitting the better ECM related modules and rigs to your ships.&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Moving onwards and upwards from the Griffin you will need to create a skill plan and aim to get the following trained while behind the controls of the Blackbird:&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Caldari Cruiser 4&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Targeting 4&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Electronic Warfare 4&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Long Range Targeting 4&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Long Range Jamming 4&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Frequency Modulation 3&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Mechanic 3&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Jury Rigging 3&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Electronic Superiority Rigging 1&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Signal Dispersion 3&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Review &lt;/span&gt;&lt;a href="http://rantuket.blogspot.com/2010/04/ecm-in-depth-part-2-starting-out.html"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Part 2&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; of the guide to check the core ECM skills and level them further as your patience allows. &amp;nbsp;At this stage, if you have not done so already, you will need to look towards getting through the learning skills, engineering and navigation skills so that you have a wider choice of fitting options.&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;Fitting the Blackbird&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;We have cookie cutter fits and we have mission specific fits, I will look at both types of fittings and how to make the most out of them. There are no high slot fittings on any of these as I do not want to steer you towards any type of missile or gunnery skills that you might regret. &amp;nbsp;To help you along though you can choose one of the following or a combination of missile launchers, nos, neuts, smart bombs,&amp;nbsp;salvagers&amp;nbsp;or tractor beams. &amp;nbsp;I tend to fit &lt;/span&gt;&lt;a href="http://games.chruker.dk/eve_online/market.php?group_id=640"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;standard missile launchers&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; or &lt;/span&gt;&lt;a href="http://games.chruker.dk/eve_online/market.php?group_id=641"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;assault missile launchers&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; to take out light tackle or drones although I am becoming a fan of fitting &lt;/span&gt;&lt;a href="http://games.chruker.dk/eve_online/market.php?group_id=690"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;energy neutralisers&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;more recently as two medium neuts can cap out frigates with a single cycle.&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Rigs? Aha! Rigs!&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; &amp;nbsp;These are new from the last fitting suggestions, rigs are like other modules except for one major difference, and if you unfit them they are destroyed. &amp;nbsp;Kind of like whacking a sticker on something, there is no chance of you peeling it off 100% intact. &amp;nbsp;NEVER FIT T2 RIGS TO AN ECM SHIP as they are way too costly for their benefits. &amp;nbsp;The ECM related rigs are:&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Particle Dispersion Augmentors - strengthen jamming, but decreased shields as a drawback&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Particle Dispersion Projectors - increase optimal range of Electronic Warfare modules, but decreased shields as a drawback&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Signal Disruption Amplifiers - reduce capacitor cost of all ECM and Burst modules. No drawback.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;The other thing you will notice is when I can I double up on Caldari jammers (Gravmetric) then Minmatar (Ladar), the reasoning is that there are more Caldari ships out there and I want to be able to jam the jammers. &amp;nbsp;The second doubling up is for Minmatar as they are the second most common ships I am seeing in hostile fleets, change this layout as required or when intel is received on specific ship types.&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="Apple-style-span" style="clear: left; float: left; font-family: inherit; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="268" src="http://1.bp.blogspot.com/_8eh4DOuvlXQ/S8LU7vcQtUI/AAAAAAAAAFs/XbL45FJuN5o/s400/Blackbird%20-%20T1%20tank.jpg" width="400" /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;T1 tank!&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Cheap and&amp;nbsp;practical. &amp;nbsp;It is a good starter ship that offers you a little extra survivability if you run into more than you bargained for. &amp;nbsp;Drop the rigs if you want to keep the price down. But they are cheap enough to warrant their use.&lt;/span&gt;&lt;/span&gt;&lt;/b&gt; &lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="Apple-style-span" style="clear: left; float: left; font-family: inherit; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="268" src="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S8LSiIH3zwI/AAAAAAAAAFk/txse52hmUQQ/s400/Blackbird%20-%20T1.jpg" width="400" /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Purely T1 ECM&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;, you can also go for meta 1 depending on the cost - just grab whatever is cheaper at the time. &amp;nbsp;This is a good fit to start with as it gives you the ability to jam an entire small gang. &amp;nbsp;Speed mods are not attached as you balloon in size when active and at the range you should be operating at, it should be quicker to warp out and back in than burn to the gate.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;a href="http://3.bp.blogspot.com/_8eh4DOuvlXQ/S8LSjGmVH7I/AAAAAAAAAFo/uJ2FqgaFy2E/s1600/Blackbird%20-%20T2.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="268" src="http://3.bp.blogspot.com/_8eh4DOuvlXQ/S8LSjGmVH7I/AAAAAAAAAFo/uJ2FqgaFy2E/s400/Blackbird%20-%20T2.jpg" width="400" /&gt;&lt;/a&gt;&lt;b&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;T2 is where the love is.&lt;/b&gt; &amp;nbsp;With a jamming range past my targeting range it means I can lock and cycle away knowing that I am laying on the unlock-able frustration at a safe and secure distance, you can add a sensor booster with a targeting range script to increase your targeting range. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;If you see tackle burning towards you align to a planet and depending on your weapons of choice you might be able to take them down, otherwise see if you can keep them jammed. &amp;nbsp;If you get a jam cycle off on someone trying to tackle you, do not warp off if your gang will be able to come to your aid in time. &amp;nbsp;As a force multiplier you need to stay on the field as long as possible. &amp;nbsp;Fitting medium neuts will help against light tackle.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S8PparOfkSI/AAAAAAAAAGY/NwLfBHHOpE4/s1600/ECM%20intermediate_radar%20jammer.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="306" src="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S8PparOfkSI/AAAAAAAAAGY/NwLfBHHOpE4/s320/ECM%20intermediate_radar%20jammer.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Triple the range and over double the strength compared to the T1 Griffin&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_8eh4DOuvlXQ/S8PGtQT4mII/AAAAAAAAAGU/lz2FQuAM8Ew/s1600/Blackbird%20-%20T2%20neut&amp;amp;dps.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="261" src="http://3.bp.blogspot.com/_8eh4DOuvlXQ/S8PGtQT4mII/AAAAAAAAAGU/lz2FQuAM8Ew/s400/Blackbird%20-%20T2%20neut&amp;amp;dps.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;This is my typical Blackbird roll out&lt;/b&gt;, all T2 ECM modules with neuts and some damage output with the missile launchers. &amp;nbsp;I can drain the cap from an interceptor or frigate in a single cycle and can take care of any drones coming my way. &amp;nbsp;This is not the "perfect fit" but it is a fit that works for me, you will notice the microwarp drive on this fit also as the places I roam around normally have some type of warp disruption bubbles up on gates.&lt;br /&gt;&lt;br /&gt;With all the fits listed here I have done them based off my skills and not some ideal 'all level 5' character. &amp;nbsp;I like to see real world figures so that I am not disappointed when I realise that I still need to train for 117 days to get all my ECM related ship and module skills to level 5. &amp;nbsp;You may not be able to fit everything listed here so substitute it for what you can fit at the time, when flying ECM ships never leave a low or medium slot empty as they are your life blood. &amp;nbsp;The highs can be ignored if you dont have enough CPU or powergrid to fit everything listed but make sure you are not short changing yourself or your fleet to fit a missile launcher instead of a better ECM module or rig.&lt;br /&gt;&lt;br /&gt;Stay tuned for Part 4 of the ECM guide where I will look at the elegant Kitsune, thermodynamics and training towards Recon Ships.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2817280722854928528-7005905828694576978?l=rantuket.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rantuket.blogspot.com/feeds/7005905828694576978/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rantuket.blogspot.com/2010/04/ecm-in-depth-part-3-blackbird.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/7005905828694576978'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/7005905828694576978'/><link rel='alternate' type='text/html' href='http://rantuket.blogspot.com/2010/04/ecm-in-depth-part-3-blackbird.html' title='ECM in depth: Part 3 The Blackbird'/><author><name>rantuket</name><uri>http://www.blogger.com/profile/17074881750881319864</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_8eh4DOuvlXQ/S52RZHz_vrI/AAAAAAAAAAM/aNWGyVsVe7M/S220/354580581_256.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_8eh4DOuvlXQ/S8Pq3X-ua3I/AAAAAAAAAGc/tDsfDKWzbXA/s72-c/ECM+modules.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2817280722854928528.post-2734814255839623777</id><published>2010-04-07T15:37:00.013+09:30</published><updated>2010-04-23T14:01:51.313+09:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='evemon'/><category scheme='http://www.blogger.com/atom/ns#' term='eve'/><category scheme='http://www.blogger.com/atom/ns#' term='ECM'/><category scheme='http://www.blogger.com/atom/ns#' term='in depth'/><title type='text'>ECM in depth: Part 2 Starting out</title><content type='html'>&lt;a href="http://rantuket.blogspot.com/2010/04/ecm-in-depth-part-1-introduction.html"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Continuing on from Part 1&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;, where I mentioned the ships used in conjunction with Caldari Electronic Warfare, basic principals and the maths behind ECM.&lt;/span&gt;&lt;br /&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;span class="Apple-style-span" style="font-family: inherit;"&gt; &lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; &lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; &lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; &lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;We all must have a beginning, so if you are starting out with ECM then the information contained in these articles should get you on track to becoming a force multiplier within any fleet that you are a part of.&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;span class="Apple-style-span" style="font-family: inherit;"&gt; &lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; &lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; &lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; &lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;Skills and Skill Plans&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;span class="Apple-style-span" style="font-family: inherit;"&gt; &lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; &lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; &lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; &lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;If you do not have it installed already then First of all grab &lt;/span&gt;&lt;a href="http://evemon.battleclinic.com/"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;EVEMon&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;, now install it and setup your character. &amp;nbsp;These skills are the pillars of producing an ECM pilot:&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Electronics Upgrades&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; -&amp;nbsp;5% reduction of sensor upgrade CPU needs per skill level.&lt;/span&gt;&lt;/li&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;required for Signal Distortion Amplifier and requires Electronics and Engineering both to level 3&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;li&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Electronic Warfare&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; - 5% Reduction to capacitor need per skill level.&lt;/span&gt;&lt;/li&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;required for jammers, level 3 will let you use meta 4, level 4 will let you use T2&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;li&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Frequency Modulation&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;- 10% bonus to falloff per skill level.&lt;/span&gt;&lt;/li&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;requires Electronics 3 and Electronic Warfare 2&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;li&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Long Distance Jamming&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;- 10% bonus to optimal range per skill level.&lt;/span&gt;&lt;/li&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;requires Electronics 4 and Electronic Warfare 3&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;li&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Signal Dispersion&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; - 5% bonus to strength of all ECM jammers per skill level.&lt;/span&gt;&lt;/li&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;requires Electronics at 5, Electronic Warfare at 4&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div&gt;With the&amp;nbsp;necessary skills covered off you need to be looking at getting your skill plan organised for the next few weeks, as with any other profession there is a significant time requirement to get the ECM pillar skill to a respectable level. &amp;nbsp;Give yourself 1 week to get into a good Griffin fit and upwards of a month for a Blackbird fit if starting from a new character. So here is what to train and to what levels:&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;span class="Apple-style-span" style="font-family: inherit;"&gt; &lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Caldari Frigate 3&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Electronic Warfare 3&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Electronics 4&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Electronics Upgrades 3&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Frequency Modulation 3&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Long Distance Jamming 2&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Targeting 3&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;span class="Apple-style-span" style="font-family: inherit;"&gt; &lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S76eD_TnneI/AAAAAAAAAEw/PJInlYmkyrQ/s400/ECM%20beginner.jpg" style="margin-left: auto; margin-right: auto;" width="400" /&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;(your skill plan should look something like this, click to enlarge)&lt;/span&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;a href="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S76eD_TnneI/AAAAAAAAAEw/PJInlYmkyrQ/s1600/ECM%20beginner.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;I will not go into specifics of learning skills, but briefly, you will notice in the bottom left hand corner a link 'Suggestion'. &amp;nbsp;Clicking on that link will provide details of learning skills that will make your overall training time much faster. &amp;nbsp;Throughout the guide I will be providing skill plans for each ships and their&amp;nbsp;recommended&amp;nbsp;fittings. &amp;nbsp;All the skill plans are going beyond the base entry point for each ship and modules though as having the skills to fly something is not the same as being able to use it properly.&lt;/div&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;br /&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;Griffin for a Beginner&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_8eh4DOuvlXQ/S77KPej6S9I/AAAAAAAAAFQ/s4djCrrTcDg/s1600/Griffin.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/_8eh4DOuvlXQ/S77KPej6S9I/AAAAAAAAAFQ/s4djCrrTcDg/s320/Griffin.jpg" width="320" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;The mighty Griffin!&lt;/span&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;To go through the fitting in this guide go grab yourself a copy of EFT (&lt;/span&gt;&lt;a href="http://wiki.eveonline.com/en/wiki/EFT"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;EVE Fitting Tool&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;) so you can add in your own items as budget and skills allow. &amp;nbsp;The basic fit for a Griffin will be:&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;span class="Apple-style-span" style="font-family: inherit;"&gt; &lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; text-align: left;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;img border="0" height="288" src="http://1.bp.blogspot.com/_8eh4DOuvlXQ/S76eG9_9deI/AAAAAAAAAE0/z9EpVOGdlzw/s400/ECM%20beginner%20griffin.jpg" style="margin-left: auto; margin-right: auto;" width="400" /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;(EFT fitting details with the above skill plan completed)&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;[Griffin, Starting Block]&lt;br /&gt;Signal Distortion Amplifier  I&lt;br /&gt;&lt;br /&gt;ECM - Ion Field Projector I&lt;br /&gt;ECM - Spatial Destabilizer I&lt;br /&gt;ECM -  White Noise Generator I&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; ECM - Phase Inverter I&lt;/span&gt; &lt;span class="Apple-style-span" style="font-family: inherit;"&gt; &lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;a href="http://1.bp.blogspot.com/_8eh4DOuvlXQ/S76eG9_9deI/AAAAAAAAAE0/z9EpVOGdlzw/s1600/ECM%20beginner%20griffin.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;a href="http://3.bp.blogspot.com/_8eh4DOuvlXQ/S76eIz7sXtI/AAAAAAAAAE4/9mRdxl2mndg/s1600/ECM%20beginner_radar%20jammer.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="307" src="http://3.bp.blogspot.com/_8eh4DOuvlXQ/S76eIz7sXtI/AAAAAAAAAE4/9mRdxl2mndg/s320/ECM%20beginner_radar%20jammer.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;If you right-click on one of the ECM modules you can get the statistics and information for that module. &amp;nbsp;You can use this preliminary information to get an idea at your operating range and your ECM strength.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;div style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em; text-align: left;"&gt;&lt;/div&gt;&lt;br /&gt;So with this information I know that I need to increase my jamming range to help me live through more fights as being in that close is just asking to be smashed back into our pods, but with all things EVE getting that jamming range improved is a whole bunch of skill levels away. &amp;nbsp;So we will&amp;nbsp;persevere&amp;nbsp;with what we have. &amp;nbsp;Something to look forward to if you stick with a longer term skill plan however is a jam cycle strength of 16+/- at a stretch with overheating and a comfortable jam strength of 14.&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;Operating as an effective ECM pilot&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;This will be a shortened bullet point list that I will expand on and add to later on as I go through the different ECM ships.&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;br /&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Warping&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Do not be the first to warp to a fight or gate when in fleet, ideally you want to be landing in the middle of the crowd or dead last with smaller groups..&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;When warping to a fight, DO NOT WARP TO ZERO!&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Fleet smarts&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Ensure you have enough capacitor to jam before jumping into a fight, if you have been warping around and have an almost empty capacitor you will not be able to perform your role&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;You have a very small signature radius, but that is negated if you dont keep moving, set the smallest orbit you can while maintaining full speed - you can orbit a fleet mate&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Damage dealing&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Dont worry too much about shooting at hostiles, your job is to stop them from shooting at your and your fleet&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;You damage will be measly but the Griffin can fit a single drone which you can set upon someone and if using missiles in your high slots then your damage is best used on the faster targets&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;The right ships&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Sometimes&amp;nbsp;Fleet Commanders&amp;nbsp;will not want any ECM out of disregard/hate for them or because they do not know how to use them effectively&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;If the fleet you are in is Battleship size and going after a similar ship composition then a Griffin is probably not your best option unless it is your only option&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div&gt;That concludes part 2 of this guide, I had planned on detailing the Kitsune but I will do that in part 3 as it fits in much better as a step up from the Blackbird than it does here. &amp;nbsp;As always please leave a comment with your thoughts and suggestions. &amp;nbsp;I will leave you with the 5 types of ECM modules, see if you can identify them.&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_8eh4DOuvlXQ/S768uiItuxI/AAAAAAAAAE8/neyEddhhkZg/s1600/icon04_12.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_8eh4DOuvlXQ/S768uiItuxI/AAAAAAAAAE8/neyEddhhkZg/s1600/icon04_12.png" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;&lt;/span&gt;&lt;a href="http://3.bp.blogspot.com/_8eh4DOuvlXQ/S768vbrfv3I/AAAAAAAAAFA/41_j0l9wdNg/s1600/icon63_13.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_8eh4DOuvlXQ/S768vbrfv3I/AAAAAAAAAFA/41_j0l9wdNg/s1600/icon63_13.png" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;a href="http://4.bp.blogspot.com/_8eh4DOuvlXQ/S768wK2JWlI/AAAAAAAAAFE/mROKOoej3Y0/s1600/icon63_14.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/_8eh4DOuvlXQ/S768wK2JWlI/AAAAAAAAAFE/mROKOoej3Y0/s1600/icon63_14.png" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;a href="http://3.bp.blogspot.com/_8eh4DOuvlXQ/S768w6rcjoI/AAAAAAAAAFI/F1a1wMhaknM/s1600/icon63_15.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_8eh4DOuvlXQ/S768w6rcjoI/AAAAAAAAAFI/F1a1wMhaknM/s1600/icon63_15.png" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;a href="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S768xuxt2dI/AAAAAAAAAFM/cyVzZPDVP5w/s1600/icon63_16.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S768xuxt2dI/AAAAAAAAAFM/cyVzZPDVP5w/s1600/icon63_16.png" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Keep an eye out for the next part of the series:&amp;nbsp;&lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;ECM in depth: Part 3 The Blackbird&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2817280722854928528-2734814255839623777?l=rantuket.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rantuket.blogspot.com/feeds/2734814255839623777/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rantuket.blogspot.com/2010/04/ecm-in-depth-part-2-starting-out.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/2734814255839623777'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/2734814255839623777'/><link rel='alternate' type='text/html' href='http://rantuket.blogspot.com/2010/04/ecm-in-depth-part-2-starting-out.html' title='ECM in depth: Part 2 Starting out'/><author><name>rantuket</name><uri>http://www.blogger.com/profile/17074881750881319864</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_8eh4DOuvlXQ/S52RZHz_vrI/AAAAAAAAAAM/aNWGyVsVe7M/S220/354580581_256.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_8eh4DOuvlXQ/S76eD_TnneI/AAAAAAAAAEw/PJInlYmkyrQ/s72-c/ECM%20beginner.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2817280722854928528.post-160777826779395210</id><published>2010-04-07T11:28:00.003+09:30</published><updated>2010-04-07T18:47:39.914+09:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='eve'/><category scheme='http://www.blogger.com/atom/ns#' term='ECM'/><category scheme='http://www.blogger.com/atom/ns#' term='in depth'/><title type='text'>ECM in depth: Part 1 Introduction</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: xx-large;"&gt;Introduction&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;The glorious Caldari Electronic Warfare:&amp;nbsp;Electronic Counter Measures or more commonly known as&amp;nbsp;ECM. &amp;nbsp;You can get a brief run down on all the various forms of electronic warfare from the EVE wiki (a wonderful source of info on all things EVE) &lt;a href="http://wiki.eveonline.com/en/wiki/Electronic_warfare_guide"&gt;here&lt;/a&gt;, the specific type of EW (Electronic Warfare) I will be going through however is &lt;a href="http://wiki.eveonline.com/en/wiki/Electronic_warfare_guide#ECM"&gt;ECM&lt;/a&gt;.&lt;/span&gt;&lt;br /&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;There are a few basics that need to be covered off before even thinking about getting our feet wet with ECM:&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;1. Jamming does not always work&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;2. if you successfully get an ECM module activated on a ship they will not be able to target for 20 seconds&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;3. you will be the primary target for hostile pilots.&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;As the ECM pilot you will not be dishing out the damage and you will not be the first responder so there will be no ship tackling or being in the thick of things. &amp;nbsp;You will be sought out from amongst the fleet and in your ever so flimsy ship be the primary target for anyone who happens to stumble across you. &amp;nbsp;So why on earth would you want to train to become an ECM pilot? Because you can potentially do more against the enemy in a ship that costs 5 million ISK (Griffin or Blackbird) than a 2 year EVE veteran with with a 250 million ISK setup. &amp;nbsp;How can you do that? &amp;nbsp;By being a force multiplier. &amp;nbsp;A capable ECM pilot should be able to take out anywhere from 1-8 ships in a fleet engagement within seconds - what other pilot and ship can do that? None, if that doesnt perk up your interest towards ECM then pop over the the &lt;a href="http://www.rifterdrifter.com/rifter-pvp-guide/"&gt;Rifter Drifter&lt;/a&gt; for a great beginners guide to pew pew.&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: xx-large;"&gt;The Ships&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Beyond the ships specific bonuses and your own skills there is a very small list of items that can boost your jamming strength,&amp;nbsp;&lt;a href="http://wiki.eveonline.com/en/wiki/Small_Particle_Dispersion_Augmentor_I"&gt;certain&lt;/a&gt; &lt;a href="http://wiki.eveonline.com/en/wiki/Small_Particle_Dispersion_Projector_I"&gt;rigs&lt;/a&gt; and single &lt;a href="http://wiki.eveonline.com/en/wiki/Signal_Distortion_Amplifier_I"&gt;low slot item&lt;/a&gt;. &amp;nbsp;Caldari have 7 ships with bonuses to their race specific electronic warfare, those ships are sorted by their hull type in the list below.&lt;/span&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://games.chruker.dk/eve_online/graphics/ids/128/40.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://games.chruker.dk/eve_online/graphics/ids/128/40.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;Frigate Hulls&lt;/b&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;T1: &lt;a href="http://wiki.eveonline.com/en/wiki/Griffin"&gt;Griffin&lt;/a&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;T2: &lt;a href="http://wiki.eveonline.com/en/wiki/Kitsune"&gt;Kitsune&lt;/a&gt; (Electronic Attack Ship)&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://games.chruker.dk/eve_online/graphics/ids/128/311.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://games.chruker.dk/eve_online/graphics/ids/128/311.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;Cruiser Hulls&lt;/b&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;T1: &lt;a href="http://wiki.eveonline.com/en/wiki/Blackbird"&gt;Blackbird&lt;/a&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;T2: &lt;a href="http://wiki.eveonline.com/en/wiki/Falcon"&gt;Falcon &lt;/a&gt;(Force Recon)&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;T2: &lt;a href="http://wiki.eveonline.com/en/wiki/Rook"&gt;Rook &lt;/a&gt;(Combat Recon)&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://games.chruker.dk/eve_online/graphics/ids/128/50.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://games.chruker.dk/eve_online/graphics/ids/128/50.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;Battleship Hulls&lt;/b&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;T1: &lt;a href="http://wiki.eveonline.com/en/wiki/scorpion"&gt;Scorpion&lt;/a&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;T2: &lt;a href="http://wiki.eveonline.com/en/wiki/widow"&gt;Widow &lt;/a&gt;(Black Ops)&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;The Maths of ECM&lt;/span&gt;&amp;nbsp;- &lt;/b&gt;formulas&amp;nbsp;credited to &lt;a href="http://eve.allakhazam.com/"&gt;Ryysa&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;To figure out your chance to jam your target the following formula can be used:&lt;br /&gt;&lt;span class="Apple-style-span" style="background-color: #999999;"&gt;&amp;nbsp;&amp;nbsp;[Your Jammer Strength] (divided by) [Target Sensor Strength] (multiplied by) [100%] &amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;To figure out the falloff for your jammers this&amp;nbsp;formula&amp;nbsp;can be used:&lt;br /&gt;&lt;span class="Apple-style-span" style="background-color: #999999;"&gt;&amp;nbsp;&amp;nbsp;[[Jammer Strength] (divided by) [Target sensor strength] (multiplied by) [100%]] (multiplied by) [[[Falloff*2] - [[Range to target] - [Optimal]]] / [Falloff*2]] &amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The maths is straight forward but doing it on the fly can be quite a head fuck so &lt;b&gt;before&lt;/b&gt; you undock your ship make sure you know what ranges to operate at! &amp;nbsp;Your skills, ship and fitting will have an impact on your ranges and your specific ship will put a soft cap on your ranges so be sure to right click the module to get your actual ranges.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;-------------------&lt;br /&gt;Rather than making one giant post of information I will be breaking up the content into several parts with a PDF document published at the end which will hopefully become a beginners guide to getting into Caldari Electronic Warfare.&lt;br /&gt;-------------------&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_8eh4DOuvlXQ/S7uqsx1MetI/AAAAAAAAADY/jvAF3GXchug/s1600/kitsune.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_8eh4DOuvlXQ/S7uqsx1MetI/AAAAAAAAADY/jvAF3GXchug/s320/kitsune.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Part 2&lt;/b&gt; of this guide will look at:&lt;br /&gt;- Frigate hulls and their fittings&lt;br /&gt;- Effective beginner skill plans&lt;br /&gt;- How to operate as an effective ECM pilot in a fleet&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;(one of my Kitsunes sitting in OBE)&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2817280722854928528-160777826779395210?l=rantuket.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rantuket.blogspot.com/feeds/160777826779395210/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rantuket.blogspot.com/2010/04/ecm-in-depth-part-1-introduction.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/160777826779395210'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/160777826779395210'/><link rel='alternate' type='text/html' href='http://rantuket.blogspot.com/2010/04/ecm-in-depth-part-1-introduction.html' title='ECM in depth: Part 1 Introduction'/><author><name>rantuket</name><uri>http://www.blogger.com/profile/17074881750881319864</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_8eh4DOuvlXQ/S52RZHz_vrI/AAAAAAAAAAM/aNWGyVsVe7M/S220/354580581_256.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_8eh4DOuvlXQ/S7uqsx1MetI/AAAAAAAAADY/jvAF3GXchug/s72-c/kitsune.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2817280722854928528.post-3163732512830510685</id><published>2010-03-29T15:15:00.000+10:30</published><updated>2010-03-29T15:15:44.540+10:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='evemon'/><category scheme='http://www.blogger.com/atom/ns#' term='battleclinic'/><category scheme='http://www.blogger.com/atom/ns#' term='cross training'/><category scheme='http://www.blogger.com/atom/ns#' term='SHC'/><title type='text'>Cross training</title><content type='html'>&lt;div style="text-align: left;"&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;What is cross training within EVE? &amp;nbsp;Simply, it is moving away from your dominant race specialisation and picking a new one to train up. &amp;nbsp;There are certain combinations that work better than others but everyone has a different set of goals and already trained skills so it comes down to preference.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;My most recent training goals were Gallente Cruiser V and getting into Command Ships which needed Battlecruiser V and some leadership skills covered off, so with the last two months of training I have opened up 6 ships:&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;a href="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S7ADTd2KiZI/AAAAAAAAACY/4nVhysNZjQ8/s1600/Gallente+HACs.bmp" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S7ADTd2KiZI/AAAAAAAAACY/4nVhysNZjQ8/s400/Gallente+HACs.bmp" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;The Deimos on the left which is a close range high damage dealing ship when fitted with blasters and a sniper when fitted with rails. &amp;nbsp;Ishtar on the right is a drone boat with bonuses to drones such as larger drone bay, control range and damage.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;The most recent ships are the&amp;nbsp;&lt;a href="http://wiki.eveonline.com/en/wiki/Item_Database:Ships:Command_Ships:Caldari"&gt;Caldari&lt;/a&gt; and &lt;a href="http://wiki.eveonline.com/en/wiki/Item_Database:Ships:Command_Ships:Gallente"&gt;Gallente&lt;/a&gt; Command Ships, 2 for each race. &amp;nbsp;I bought the Astarte from contracts a while a go as a fully fitted rigged one was going for the same price as freshly packaged one in Jita. &amp;nbsp;I intend to fly the Nighthawk through&amp;nbsp;DED Complexes in my local space while having my trusty alt logistics pilot helping out as required.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;On to the next phase, cross training and how I select what to cross train. &amp;nbsp;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;The two most popular flavor of the month (FOTM) ships have to be both the &lt;a href="http://wiki.eveonline.com/en/wiki/Cynabal"&gt;Cynabal&lt;/a&gt; and &lt;a href="http://wiki.eveonline.com/en/wiki/Dramiel"&gt;Dramiel&lt;/a&gt;, so I will look at what I need to get into them since I already have Gallente Frigate/Cruiser to level 5 and have been wanted to try out some Minmatar ships for a while time now.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;So the best way to cross train? &amp;nbsp;Jump on to &lt;a href="http://eve.battleclinic.com/browse_loadouts.php"&gt;battleclinic&lt;/a&gt; / &lt;a href="http://www.scrapheap-challenge.com/viewforum.php?f=3"&gt;SHC&lt;/a&gt;&amp;nbsp;then to the eve/browse&amp;nbsp;load-outs&amp;nbsp;section&amp;nbsp;or head over to your corp/alliance killboard and take a look for some popular fits. &amp;nbsp;Most killboards will allow you to copy the skills required for that particular fit right off the loss mail as illustrated:&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S7Ak-I5_KBI/AAAAAAAAACg/LlbO_A3KG9k/s1600/killboard-eft.bmp" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em; text-align: left;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S7Ak-I5_KBI/AAAAAAAAACg/LlbO_A3KG9k/s320/killboard-eft.bmp" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;Click on the EFT fitting&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_8eh4DOuvlXQ/S7ApSqmGvmI/AAAAAAAAADQ/G6Knft2Efdw/s1600/cynaball.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em; text-align: left;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_8eh4DOuvlXQ/S7ApSqmGvmI/AAAAAAAAADQ/G6Knft2Efdw/s320/cynaball.JPG" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;You will have a screen pop up like this, copy the contents&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;a href="http://3.bp.blogspot.com/_8eh4DOuvlXQ/S7Aog-vREQI/AAAAAAAAACw/EVRLnra5Z_o/s1600/evemon-eft.bmp" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="142" src="http://3.bp.blogspot.com/_8eh4DOuvlXQ/S7Aog-vREQI/AAAAAAAAACw/EVRLnra5Z_o/s200/evemon-eft.bmp" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;Whip open EVEMon, create a new plan then click on the EFT import&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_8eh4DOuvlXQ/S7AojDiEsKI/AAAAAAAAAC4/4q1y8VjTumA/s1600/evemon-eft-2.bmp" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em; text-align: left;"&gt;&lt;img border="0" height="301" src="http://3.bp.blogspot.com/_8eh4DOuvlXQ/S7AojDiEsKI/AAAAAAAAAC4/4q1y8VjTumA/s320/evemon-eft-2.bmp" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_8eh4DOuvlXQ/S7AomLe0i7I/AAAAAAAAADA/iZp27so1TZw/s1600/evemon-eft-4.bmp" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em; text-align: left;"&gt;&lt;br /&gt;&lt;/a&gt;&lt;a href="http://3.bp.blogspot.com/_8eh4DOuvlXQ/S7AomLe0i7I/AAAAAAAAADA/iZp27so1TZw/s1600/evemon-eft-4.bmp" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em; text-align: left;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/_8eh4DOuvlXQ/S7AomLe0i7I/AAAAAAAAADA/iZp27so1TZw/s320/evemon-eft-4.bmp" width="271" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;Copy the fit into the left hand pane (EVEMon should auto fill from clipboard), then 'Add to Plan'&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_8eh4DOuvlXQ/S7AooMUCbDI/AAAAAAAAADI/Pkans8FkpZQ/s1600/evemon-eft-5.bmp" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em; text-align: left;"&gt;&lt;br /&gt;&lt;/a&gt;&lt;a href="http://1.bp.blogspot.com/_8eh4DOuvlXQ/S7AooMUCbDI/AAAAAAAAADI/Pkans8FkpZQ/s1600/evemon-eft-5.bmp" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em; text-align: left;"&gt;&lt;img border="0" height="185" src="http://1.bp.blogspot.com/_8eh4DOuvlXQ/S7AooMUCbDI/AAAAAAAAADI/Pkans8FkpZQ/s320/evemon-eft-5.bmp" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;Something like this will pop up!&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;And presto! you now have a skill plan for that ship. &amp;nbsp;Look through a few other kills/load-outs to get the various fits to make sure you are not missing anything important, then skim off any fat you do not want (maybe the drone skills for racial&amp;nbsp;specialisation).&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;The ship I used for the cross training example is the &lt;a href="http://wiki.eveonline.com/en/wiki/Cynabal"&gt;Cynabal&lt;/a&gt;&amp;nbsp;which gives bonuses for both Gallente and Minmatar Cruiser skill levels, so if you are going to sink 150mil+ on a faction cruiser I would be wanting to have both of the influencing factions skills to level 5. &amp;nbsp;As a side note, the EFT/EVEMon import will always do the very&amp;nbsp;minimum&amp;nbsp;of skill training, so if you will need to manually add a few extra levels of training here and there to have the optimal training plan.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;Thanks to EVEMon, SHC and battleclinic for helping out the EVE community and making apps for us.&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2817280722854928528-3163732512830510685?l=rantuket.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rantuket.blogspot.com/feeds/3163732512830510685/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rantuket.blogspot.com/2010/03/cross-training.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/3163732512830510685'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/3163732512830510685'/><link rel='alternate' type='text/html' href='http://rantuket.blogspot.com/2010/03/cross-training.html' title='Cross training'/><author><name>rantuket</name><uri>http://www.blogger.com/profile/17074881750881319864</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_8eh4DOuvlXQ/S52RZHz_vrI/AAAAAAAAAAM/aNWGyVsVe7M/S220/354580581_256.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_8eh4DOuvlXQ/S7ADTd2KiZI/AAAAAAAAACY/4nVhysNZjQ8/s72-c/Gallente+HACs.bmp' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2817280722854928528.post-2478225315921295676</id><published>2010-03-23T17:30:00.000+10:30</published><updated>2010-03-23T17:31:52.850+10:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='travel'/><category scheme='http://www.blogger.com/atom/ns#' term='screenshots'/><category scheme='http://www.blogger.com/atom/ns#' term='eve'/><title type='text'>The places I have been</title><content type='html'>To catch up on a few things, this is a little picture of all the places I have been while flying around New Eden:&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;a href="http://1.bp.blogspot.com/_8eh4DOuvlXQ/S56gXbqnMWI/AAAAAAAAACA/mv3jFIOYTBk/s1600-h/2010.03.15.09.13.48.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5448968923588800866" src="http://1.bp.blogspot.com/_8eh4DOuvlXQ/S56gXbqnMWI/AAAAAAAAACA/mv3jFIOYTBk/s400/2010.03.15.09.13.48.jpg" style="height: 250px; width: 400px;" /&gt;&lt;/a&gt;&lt;br /&gt;(click to enlarge)&lt;br /&gt;&lt;br /&gt;I am missing out on a shit load of places but I imagine that the map will slowly begin to turn from little indiscernible white/grey dots to a redder hue while I run around with the corp that I am in (&lt;a href="http://www.sporecorp.com/"&gt;SPORE&lt;/a&gt;) over the coming months.&lt;br /&gt;&lt;br /&gt;The redness all over the place comes from corporations relocating, mission running hubs, general travel, PVP roams and sometimes possibly from getting lost...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2817280722854928528-2478225315921295676?l=rantuket.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rantuket.blogspot.com/feeds/2478225315921295676/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rantuket.blogspot.com/2010/03/places-i-have-been.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/2478225315921295676'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/2478225315921295676'/><link rel='alternate' type='text/html' href='http://rantuket.blogspot.com/2010/03/places-i-have-been.html' title='The places I have been'/><author><name>rantuket</name><uri>http://www.blogger.com/profile/17074881750881319864</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_8eh4DOuvlXQ/S52RZHz_vrI/AAAAAAAAAAM/aNWGyVsVe7M/S220/354580581_256.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_8eh4DOuvlXQ/S56gXbqnMWI/AAAAAAAAACA/mv3jFIOYTBk/s72-c/2010.03.15.09.13.48.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2817280722854928528.post-3077758092225800750</id><published>2010-03-21T01:55:00.005+10:30</published><updated>2010-04-16T13:45:54.703+09:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='eve'/><category scheme='http://www.blogger.com/atom/ns#' term='character information'/><title type='text'>Let me introduce myself</title><content type='html'>&lt;div&gt;With the start of a new blog and publishing my EVE identity it is only fitting to introduce myself properly, my characters are rantuket and ishtom who are both part of the SPORE corporation. &amp;nbsp;I am slowly starting to teach myself the ins and outs of PVP and industry. &amp;nbsp;My game time is limited and I am in the Australian time zone so the easy or frequent engagements are few and far between.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Some specifics on each of the characters:&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_8eh4DOuvlXQ/S6cHbRiea2I/AAAAAAAAACQ/aeZyYTCDSHw/s1600-h/rantuket.bmp" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_8eh4DOuvlXQ/S6cHbRiea2I/AAAAAAAAACQ/aeZyYTCDSHw/s320/rantuket.bmp" /&gt;&lt;/a&gt;&lt;/div&gt;rantuket&lt;br /&gt;&lt;br /&gt;Created on the 22nd of October 2008&lt;br /&gt;&lt;br /&gt;Duties: PVP mayhem&lt;br /&gt;&lt;br /&gt;Info: rantuket is a PVP spec pilot with the ability to fly Gallente and Caldari ships, currently training Command Ships then I will go back and cross train Minmatar.&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S522EeTp6xI/AAAAAAAAABY/Trrq5wLK97Y/s1600-h/evemon+displaying+rantuket.bmp"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;(click to enlarge)&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S6cHDvr-KaI/AAAAAAAAACI/9WGBsHgpJ6g/s1600-h/ishtom.bmp" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S6cHDvr-KaI/AAAAAAAAACI/9WGBsHgpJ6g/s320/ishtom.bmp" /&gt;&lt;/a&gt;&lt;/div&gt;Ishtom &lt;/div&gt;&lt;div&gt;&lt;br /&gt;Created on the 1st of April 2009&lt;br /&gt;&lt;br /&gt;Duties: carebearing&lt;br /&gt;&lt;br /&gt;Info: Hulk flying toon&amp;nbsp;who carries out support work with logistics/interdictors for rantuket and my corporation, can now fly JFs and working towards carriers.&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;(click to enlarge)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;For money I rely on ratting income with the hope of faction loot and ice mining to fill any gaps. &amp;nbsp;I am looking into picking up a few POS's but will wait for the new EVE expansion to see how that impacts the mineral market before dedicating hundreds of millions into a scheme that might not offer any returns for months - if at all.&lt;br /&gt;&lt;br /&gt;To those POS runners/owners out there, how are you finding the income stream?&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2817280722854928528-3077758092225800750?l=rantuket.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rantuket.blogspot.com/feeds/3077758092225800750/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rantuket.blogspot.com/2010/03/let-me-introduce-myself.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/3077758092225800750'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/3077758092225800750'/><link rel='alternate' type='text/html' href='http://rantuket.blogspot.com/2010/03/let-me-introduce-myself.html' title='Let me introduce myself'/><author><name>rantuket</name><uri>http://www.blogger.com/profile/17074881750881319864</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_8eh4DOuvlXQ/S52RZHz_vrI/AAAAAAAAAAM/aNWGyVsVe7M/S220/354580581_256.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_8eh4DOuvlXQ/S6cHbRiea2I/AAAAAAAAACQ/aeZyYTCDSHw/s72-c/rantuket.bmp' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2817280722854928528.post-5730502799692222334</id><published>2010-03-16T22:58:00.000+10:30</published><updated>2010-03-16T22:59:12.962+10:30</updated><title type='text'>Gaming discreetly!</title><content type='html'>&lt;div&gt;Came across a very cool product, it is very similar - at least from a basic veiwpoint - as using a remote desktop session from a more powerful computer. The problem with using a remote desktop session though is latency, crappy frame rates and usually very poor picture quality.&lt;br /&gt;&lt;br /&gt;Vista/Windows 7 slightly improved this from XP with dynamic changes to the display profiles when connecting through a remote session but &lt;a href="http://www.gaikai.com/streaming-worlds/"&gt;Gaikai&lt;/a&gt; look like they are on to a winner. They have been in beta for a while but their product does look great if they can actually deliver it.&lt;br /&gt;&lt;br /&gt;A demo of the service:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/k-w56hQxmnY&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;br /&gt;&lt;embed src="http://www.youtube.com/v/k-w56hQxmnY&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;My #1 thought: EVE at work through your favorite browser&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2817280722854928528-5730502799692222334?l=rantuket.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rantuket.blogspot.com/feeds/5730502799692222334/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rantuket.blogspot.com/2010/03/gaming-discreetly.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/5730502799692222334'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/5730502799692222334'/><link rel='alternate' type='text/html' href='http://rantuket.blogspot.com/2010/03/gaming-discreetly.html' title='Gaming discreetly!'/><author><name>rantuket</name><uri>http://www.blogger.com/profile/17074881750881319864</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_8eh4DOuvlXQ/S52RZHz_vrI/AAAAAAAAAAM/aNWGyVsVe7M/S220/354580581_256.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2817280722854928528.post-8676569279660743952</id><published>2010-03-15T12:28:00.012+10:30</published><updated>2010-04-09T13:22:08.472+09:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='eve'/><category scheme='http://www.blogger.com/atom/ns#' term='blog banter'/><category scheme='http://www.blogger.com/atom/ns#' term='character information'/><title type='text'>Blog Banter Sixteen</title><content type='html'>&lt;div&gt;&lt;div&gt;&lt;em&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Welcome to the sixteenth installment of the &lt;/span&gt;&lt;a href="http://www.crazykinux.com/search/label/eve%20blog%20banter"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;EVE Blog Banter&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;, the monthly EVE Online blogging extravaganza created by &lt;/span&gt;&lt;a href="http://twitter.com/CrazyKinux"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;CrazyKinux&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed to &lt;/span&gt;&lt;/em&gt;&lt;a href="mailto:crazykinux@gmail.com"&gt;&lt;em&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;crazykinux@gmail.com&lt;/span&gt;&lt;/em&gt;&lt;/a&gt;&lt;em&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;. Check out other &lt;/span&gt;&lt;a href="http://www.crazykinux.com/search/label/eve%20blog%20banter"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;EVE Blog Banter&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; articles at the bottom of this post!&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;span class="Apple-style-span" style="background-color: #cccccc;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; The third Blog Banter of 2010 comes to us from ChainTrap of the &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; &lt;/span&gt;&lt;/em&gt;&lt;a href="http://gunandcamera.wordpress.com/"&gt;&lt;em&gt;&lt;span class="Apple-style-span" style="background-color: #cccccc;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Into the unknown with gun and camera&lt;/span&gt;&lt;/span&gt;&lt;/em&gt;&lt;/a&gt;&lt;em&gt;&lt;span class="Apple-style-span" style="background-color: #cccccc;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; EVE Blog. He asks us: "Eve University turns six years old on March 15th; six years spent helping the new pilots of New Eden gain experience and understanding in a supportive environment. Eve is clearly a complicated game, with a ton to learn, so much that you never stop learning. So, the question is; What do you wish that someone had taken the time to tell you when you were first starting out? Or what have you learned in the interim that you'd like to share with the wider Eve community?"&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; &lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;The skill tree and how to plan effectivly would be at the top of that list. Coming from pretty much any other MMO or RPG a player would expect to be slowly integrated to the skill tree and for that skill tree to be self explanitory and semi-self starting. EVE however offers none of this from a new pilots perspective, I recently went through this block of information with my uncle who is trying to pick up EVE for the second time so I will stick with the info I told him.&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Time not effort rewards players with higher skills, the effort factor increases faction standings (a whole different topic) while; 'planning' + 'time' = results. That brings us to the first stub: PLANNING. Plan well and plan often. A good skill plan is the basis of anyones time in EVE who is serious about enjoying the game, thankfully there are several applications out there that help us create, manage and maintain a skill plan outside of the game.&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;The two applications I am familiar with are &lt;/span&gt;&lt;a href="http://evemon.battleclinic.com/"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;EVEMon&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; and &lt;/span&gt;&lt;a href="http://www.evehq.net/screenshots.html"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;EVEHQ&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;. I personally use EVEMon as it is what I started off using and it is really all I need for the time being. EVEHQ offers a lot more functionality and features such as ship fitting and jump planning on top of the character management. the key to skill planning is to pick something you want to fly well and then train up all corresponding skills that a good fit for the ship requires. Another way you can apply a skill plan is to train towards certificate goals, I am not sure of anyone who specifically does this but that doesnt mean you cannot give it a try. &lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;My current skill plan is based around finishing off the few skills left that I need to be able to fly &lt;/span&gt;&lt;a href="http://wiki.eveonline.com/en/wiki/Item_Database:Ships:Command_Ships"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Command Ships&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; and looks something like this currently: &lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S52iA7WnjoI/AAAAAAAAABA/LmcMUewzj5E/s1600-h/evemon+rantuket+plan.bmp"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5448689261004426882" src="http://2.bp.blogspot.com/_8eh4DOuvlXQ/S52iA7WnjoI/AAAAAAAAABA/LmcMUewzj5E/s400/evemon+rantuket+plan.bmp" style="cursor: hand; height: 245px; width: 400px;" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;You can find more information on skill specifics on the EVE online forums like &lt;/span&gt;&lt;a href="http://www.eveonline.com/ingameboard.asp?a=topic&amp;amp;threadID=700639"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;this thread&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; by Estel Arador, through the EVE wiki; &lt;/span&gt;&lt;a href="http://wiki.eveonline.com/en/wiki/Skills_guide"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;skills guide&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; and &lt;/span&gt;&lt;a href="http://wiki.eveonline.com/en/wiki/Skills_%28Useful_threads%29"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;usefull links&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;br /&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;I also wanted to cover the overview but that has been done a lot in the past so I will dig around and look for someone who managed to explain it much better than I ever could.&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Participants:&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;br /&gt;&lt;ol start="1" style="margin-top: 0cm;" type="1"&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;CrazyKinux: &lt;/span&gt;&lt;a href="http://www.crazykinux.com/2010/03/eve-blog-banter-16-three-pillars-of.html"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;The      Three Pillars of Wisdom&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;The Elitist: &lt;/span&gt;&lt;a href="http://theelitist.net/2010/03/15/blog-banter-16/"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Helping the new      guy/gal&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Hands Off, My Loots: &lt;/span&gt;&lt;a href="http://handsoff.myloots.com/blog-banter-16-nothing-needed/"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Nothing      Needed&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Rantuket: &lt;/span&gt;&lt;a href="http://rantuket.blogspot.com/2010/03/blog-banter-sixteen.html"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Blog      Banter 16&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;EVE Opportunist: &lt;/span&gt;&lt;a href="http://eveopportunist.blogspot.com/2010/03/ebb-16-nooby-cluey.html"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Nooby      Cluey&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Into the Unknown With Gun and Camera: &lt;/span&gt;&lt;a href="http://gunandcamera.wordpress.com/2010/03/15/blog-banter-xvi-eve-university/"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;EVE      University&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Zero Kelvin: &lt;/span&gt;&lt;a href="http://www.origami.nu/eve/2010/03/were-the-young-ones/"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;We’re the      young ones!&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;I am Keith Neilson: &lt;/span&gt;&lt;a href="http://keithneilson.co.uk/blog-banter-16-set-your-destination/"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Set Your      Destination&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Prano's Journey: &lt;/span&gt;&lt;a href="http://gigaer.wordpress.com/2010/03/15/ooc-cks-blog-banter-16-just-like-the-very-first-time/"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Just      Like the Very First Time&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;A Merry Life and a Short One: &lt;/span&gt;&lt;a href="http://amerrylifeandashortone.blogspot.com/2010/03/welcome-to-sixteenth-installment-of-eve.html"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;No      Seriously&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Yarrbear Tales: &lt;/span&gt;&lt;a href="http://00sage00.lonetrek.ws/2010/03/15/blog-banter-16-nublet-101/"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Nublet      101&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;A Mule In EVE: &lt;/span&gt;&lt;a href="http://manasi.eveplayer.net/?p=1577"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;If I only knew&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;The Planet Risk Show: &lt;/span&gt;&lt;a href="http://www.planetriskshow.com/eve-blog-banter-16-dare-to-be-bold/"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Dared      to be Bold&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Diary of a Space Jockey: &lt;/span&gt;&lt;a href="http://cozmikr5.blogspot.com/2010/03/blog-banter-16-wth-did-i-get-myself.html"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;WTH      did I get myself into?!&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;EVOGANDA: &lt;/span&gt;&lt;a href="http://eveoganda.blogspot.com/2010/03/eve-blog-banter-16-why.html"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Why?&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;A Memoir From Space: &lt;/span&gt;&lt;a href="http://podlogs.com/tehmastersword/2010/03/15/16th-blog-banter/"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;16th      Blog Banter&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Death’s Sweetest Kiss: &lt;/span&gt;&lt;a href="http://ravagedsociety.blogspot.com/2010/03/im-not-really-part-of-blog-pack-or-blog.html"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Who      What When Where Why How??&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Freebooted: &lt;/span&gt;&lt;a href="http://freebooted.blogspot.com/2010/03/eve-blog-banter-16-beyond-shortcuts.html"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Beyond      the Shortcuts&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Learning to Fly: &lt;/span&gt;&lt;a href="http://www.arukemos.com/blog/2010/3/15/blog-banter-16-noobing.html"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Noobing&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Caldari Outcast: &lt;/span&gt;&lt;a href="http://podlogs.com/mobiusone/2010/03/15/my-first-blog-banter-post/"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;My      First Blog Banter Post!&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Roc's Ramblings: &lt;/span&gt;&lt;a href="http://everamblings.wordpress.com/2010/03/17/blog-banter-16-financial-survival/"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Financial      Survival&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Diary of a Pod Pilot: &lt;/span&gt;&lt;a href="http://ghostfestival.net/myrhial/?p=642"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Free Knowledge Inside&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Nullsec Carebear: &lt;/span&gt;&lt;a href="http://planetarygenocide.blogspot.com/2010/03/blog-banter-number-16-i-couldve-been.html"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;I      could've been less of an idiot&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Facepalm's Ramblings: &lt;/span&gt;&lt;a href="http://freddyfacepalm.wordpress.com/2010/03/16/eve-blog-banter-16-something-smells-fishy/"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Something      Smells Fishy&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Kirith Darkblade: &lt;/span&gt;&lt;a href="http://kirithdarkblade.blogspot.com/2010/03/eve-blog-banter-16-do-you-wish-to-know.html"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Do      you wish to know more?&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Autopilot Disabled: &lt;/span&gt;&lt;a href="http://www.autopilotdisabled.com/2010/03/eve-blog-banter-16-im-still-starting/"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;I'm      still starting...&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Finders &amp;amp; Keepers: &lt;/span&gt;&lt;a href="http://podlogs.com/findersandkeepers/2010/03/16/eve-blog-banter-16-relax/"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Relax&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Confounded Capsuleer: &lt;/span&gt;&lt;a href="http://confoundedcapsuleer.blogspot.com/2010/03/eve-blog-banter-16-what-have-you-got-to.html"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;What      have you got to loose?&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Clan Oriana: &lt;/span&gt;&lt;a href="http://www.clan-oriana.com/blogs-pages/15-eve-blog-banter/283-evebb-sixteen"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Sixteen&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Flashfresh: &lt;/span&gt;&lt;a href="http://i-pirate.blogspot.com/2010/03/eve-blog-banter-16.html"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;EVE      Blog Banter #16&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Rettic's The Chronofile: &lt;/span&gt;&lt;a href="http://rettic.com/post/457038227/blog-banter-you-make-eve"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;You Make      EVE&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Diary of a Bored Spaceman: &lt;/span&gt;&lt;a href="http://boredspaceman.blogspot.com/2010/03/eve-blog-banter-16-past-imperfect.html"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Past      Imperfect&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Chocolate Heaven: &lt;/span&gt;&lt;a href="http://www.minmatart.com/2010/banter-16-known-unknowns/"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Known      Unknowns&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Victoria Aut Mors: &lt;/span&gt;&lt;a href="http://podlogs.com/gunsofeld/2010/03/19/blog-banter-16/"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Blog Banter      #16&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Where the frack is my ship: &lt;/span&gt;&lt;a href="http://wtfims.blogspot.com/2010/03/if-i-knew-then-what-i-know-now.html"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;If      I knew then what I know now...&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;The Lathspell of Mithrandir: &lt;/span&gt;&lt;a href="http://thelathspell.wordpress.com/2010/03/21/"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Hindsight is 20/20&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ol&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2817280722854928528-8676569279660743952?l=rantuket.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rantuket.blogspot.com/feeds/8676569279660743952/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rantuket.blogspot.com/2010/03/blog-banter-sixteen.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/8676569279660743952'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/8676569279660743952'/><link rel='alternate' type='text/html' href='http://rantuket.blogspot.com/2010/03/blog-banter-sixteen.html' title='Blog Banter Sixteen'/><author><name>rantuket</name><uri>http://www.blogger.com/profile/17074881750881319864</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_8eh4DOuvlXQ/S52RZHz_vrI/AAAAAAAAAAM/aNWGyVsVe7M/S220/354580581_256.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_8eh4DOuvlXQ/S52iA7WnjoI/AAAAAAAAABA/LmcMUewzj5E/s72-c/evemon+rantuket+plan.bmp' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2817280722854928528.post-1434070980288981256</id><published>2010-03-11T09:50:00.002+10:30</published><updated>2010-05-07T11:19:36.889+09:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='characters'/><category scheme='http://www.blogger.com/atom/ns#' term='eve'/><title type='text'>How i got to now, then, now.</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;So where and how did it all begin?&lt;br /&gt;&lt;br /&gt;My first foray into EVE was short lived and lasted not long beyond the first subscription cycle. I was lacking the interest and also lacking the need to get into another game. EVE was shelved and not spared a second thought for years.&lt;br /&gt;&lt;br /&gt;What brought me back? No idea.&lt;br /&gt;&lt;br /&gt;What has kept me playing? Out of game skilling and the sheer enormity of the game, being able to do vastly different things also keeps it interesting.&lt;br /&gt;&lt;br /&gt;Currently I play with 2 accounts although I find myself using the second account much less than I used to. The original plan behind the second account was to having him mining and hauling full time, he was to stay in high sec building the ships I needed cheaply all while making oodles of easy ISK - that turned out too be too much work. The second account is now a full-time support character for my main in a logistics/interdictor role or a force multiplier for small combat ops, one more drake can make all the difference!&lt;/span&gt;    &lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;The corp I am currently in is &lt;/span&gt;&lt;a href="http://www.blogger.com/www.sporecorp.com"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;SPORE&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt; who are part of the &lt;/span&gt;&lt;a href="http://wiki.eveonline.com/en/wiki/Cult_of_War_(Player_alliance)"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;COW&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt; alliance, due to my primary Aussie time zone I dont see much of the alliance but the lads within SPORE are all top notch. Being in a PVP corp is always fun, had a fair few losses because I am a bit of a nub and skipped learning pvp until I was skilled up enough to fly expensive ships!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;The next few posts I will cover off some further details about my characters, my favourite ships and fittings, along with skill planning info.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.cultofwar.org/"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5447541315369730178" src="http://2.bp.blogspot.com/_42JtFnw45dI/S5mN9snggII/AAAAAAAAAJ4/I746zTooLCs/s320/COW.png" style="cursor: hand; height: 128px; width: 128px;" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2817280722854928528-1434070980288981256?l=rantuket.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rantuket.blogspot.com/feeds/1434070980288981256/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rantuket.blogspot.com/2010/03/how-i-got-to-now-then-now.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/1434070980288981256'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2817280722854928528/posts/default/1434070980288981256'/><link rel='alternate' type='text/html' href='http://rantuket.blogspot.com/2010/03/how-i-got-to-now-then-now.html' title='How i got to now, then, now.'/><author><name>rantuket</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_42JtFnw45dI/S5mN9snggII/AAAAAAAAAJ4/I746zTooLCs/s72-c/COW.png' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
